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[Spoilers] Fintourist and Old Harry have nothing to see here

Turn 89

Finally we get turn 89. Aaaand Plako scores the Great Lighthouse. It only gets one extra trade route, but still, why couldn't it have been someone else? banghead Anyway, we can unload Lunch onto the indicated tile this turn or onto the "Road 92-93" tile next turn. I'm inclined to the latter as it lets him stick to defensive terrain.


YossarianLives and the workboat reveal a bit more land. With another seafood resource that peninsula could be good for a city. I think we have time for the workboat to scout around to dtay's border before he needs to get back to the whale. Otherwise the land between us is pleasingly desolate. I hope dtay feels no inclination to settle towards us for a little while...


So far so good on the Hastings plan, we have an axe and two bowmen with a third finishing this turn along with the settler. I've set Cannae to a bowman for growth, although another worker would be handy. At what point do we want to think about building a lighthouse? It's only likely to get us one extra food per turn, so perhaps never?


Demos


I didn't end turn in case you want to unload Lunch?
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Messages In This Thread
RE: [Spoilers] Fintourist and Old Harry have nothing to see here - by Old Harry - October 12th, 2013, 12:43
RE: [Spoilers] Fintourist and Old Harry have nothing to see here - by Bobchillingworth - December 19th, 2013, 10:19
RE: [Spoilers] Fintourist and Old Harry have nothing to see here - by Bobchillingworth - April 12th, 2014, 12:30

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