Some thoughts:
-CM: this looks ok, let's work the 2 scientists here. Also, we can grow to size 6 and then double-whip a settler or worker (I'm guessing we can whip on turn 77-78 ish), so that way we maintain our research with 2 scientists.
-MIT: I'm a little wary of working 2 scientists in this city because we'll be sacrificing some production here (13 turns for a settler is simply too slow). MIT is great at producing workers and settlers; I don't want to sacrifice this advantage. Why not work 1 scientist for now? We can put the other population point on the mine and can make MIT build workers.
-Stanford: Let's have it finish its chariot, because if we're building libraries in MIT and CM, we don't need one in stanford right now. Also, after the chariot, we can grow Stanford and then chop a worker and/or settler. Related to that point, why not send the chariot from Stanford to scout the silver area? We can move it back up to Cornell later.
-Berkeley - workbot is good. Once it grows to size 4 do a worker or settler and 2-pop whip?
Long story short: library in CM definitely, if we do library in MIT then avoid it in Stanford and Berkeley, those need to help with workers and settlers if MIT is going to build libraries.
Now some other stuff:
-Do you think city #6 (UIUC, short for University of Illinois, Urbana Champaign -- we can just call it "Illinois") should go by silver? We might settle it 1 south of our 10-tile lake so it gets silver, snow deer, but is also coastal so it can have 3F2C water tiles too. Getting that silver will still be a substantial part of our research per turn. I would really like to have a sixth city by turn 75.
-Cornell: are we farming both floodplains? I imagine we want the copper mined first, but then we'll probably have 2 workers free for improving the floodplains (or cows if we have chariot for defense). Do we open with granary or library? A library might help with early culture battles if needed.
-CM: this looks ok, let's work the 2 scientists here. Also, we can grow to size 6 and then double-whip a settler or worker (I'm guessing we can whip on turn 77-78 ish), so that way we maintain our research with 2 scientists.
-MIT: I'm a little wary of working 2 scientists in this city because we'll be sacrificing some production here (13 turns for a settler is simply too slow). MIT is great at producing workers and settlers; I don't want to sacrifice this advantage. Why not work 1 scientist for now? We can put the other population point on the mine and can make MIT build workers.
-Stanford: Let's have it finish its chariot, because if we're building libraries in MIT and CM, we don't need one in stanford right now. Also, after the chariot, we can grow Stanford and then chop a worker and/or settler. Related to that point, why not send the chariot from Stanford to scout the silver area? We can move it back up to Cornell later.
-Berkeley - workbot is good. Once it grows to size 4 do a worker or settler and 2-pop whip?
Long story short: library in CM definitely, if we do library in MIT then avoid it in Stanford and Berkeley, those need to help with workers and settlers if MIT is going to build libraries.
Now some other stuff:
-Do you think city #6 (UIUC, short for University of Illinois, Urbana Champaign -- we can just call it "Illinois") should go by silver? We might settle it 1 south of our 10-tile lake so it gets silver, snow deer, but is also coastal so it can have 3F2C water tiles too. Getting that silver will still be a substantial part of our research per turn. I would really like to have a sixth city by turn 75.
-Cornell: are we farming both floodplains? I imagine we want the copper mined first, but then we'll probably have 2 workers free for improving the floodplains (or cows if we have chariot for defense). Do we open with granary or library? A library might help with early culture battles if needed.