-CM: I agree, was thinking the same. T84 for Academy if we keep 2 sci every turn, but its probably better to whip another settler on T74-75 (our unhappy from previous whips gone on T75), take pigs for 1-2 turns to regrow back to size5 on T77-78.
This will delay Academy for 3 turns, but we need more happiness, so we could settle city near silver around T77-78, connect silver fast and at T87 grow CM to size7 and work fish+deer+3hamlets+2sci for 43.75 beakers from CM alone before bonuses.
-MIT: I agree, we may need more production in MIT. We could even not finish library on T69, if decide go for Sailing or Masonry instead of Math. Or if we need military. And library kinda wrong building for MIT, but Lib is cheap for us and gold is in BFC. And chariot instead of Lib could raise our expences again.
Lets start LIB in MIT now, grow to size4 on it and reevaluate. Maybe start worker or settler once MIT at size4.
-Stanford: Chariot ok. I just tried to keep minimum military units cause of units cost. We could also scout silver area with another chariot too, after escort settler for city#5.
Important note - we should put warrior on top of queue on T66 to avoid hammer decay.
-UC: Ok. Start worker or settler at size4 is a good option. We also will improve Wheat there soon.
Other stuff:
We didn't plant city#5 yet, as I said, Yuufo could be on expansive rush and decide plant city#9 near or on top of stone. That far from his capital plant would screw his economy even more, but he might think otherwise.
In Cornell I suggest we start with granary and improve copper before connect Cornell.
T66: Cornell founded. Works flood plains.
T68: Cornell at 6/22 food. Copper done. Cornell works it.
T72: Cornell at 11/22 food. Granary finished. Start library. Borders expanded last turn.
I think we had to farm at least 1 floodplains fast. 2 workers is a bit low for that city, but we can't spare more at the moment. We also have to improve cow, build roads if we ok with OB with India, chop forest (if we go for Math next, lets wait T75 to finish the chop and complete Lib on T76).
Its an option, we could decide go Lib 1st instead, grow to size2 without granary and start working copper at size2, but I think granary 1st is better (almost always is).
If we go for Math around T75, we could setup 4-6 workers to complete chop on T75 for some nice hammers into workers/settlers/whatever.
T75 is also turn our NAP with India ended.
I'll finish our turn in the next 45-60 min and will report.
This will delay Academy for 3 turns, but we need more happiness, so we could settle city near silver around T77-78, connect silver fast and at T87 grow CM to size7 and work fish+deer+3hamlets+2sci for 43.75 beakers from CM alone before bonuses.
-MIT: I agree, we may need more production in MIT. We could even not finish library on T69, if decide go for Sailing or Masonry instead of Math. Or if we need military. And library kinda wrong building for MIT, but Lib is cheap for us and gold is in BFC. And chariot instead of Lib could raise our expences again.
Lets start LIB in MIT now, grow to size4 on it and reevaluate. Maybe start worker or settler once MIT at size4.
-Stanford: Chariot ok. I just tried to keep minimum military units cause of units cost. We could also scout silver area with another chariot too, after escort settler for city#5.
Important note - we should put warrior on top of queue on T66 to avoid hammer decay.
-UC: Ok. Start worker or settler at size4 is a good option. We also will improve Wheat there soon.
Other stuff:
We didn't plant city#5 yet, as I said, Yuufo could be on expansive rush and decide plant city#9 near or on top of stone. That far from his capital plant would screw his economy even more, but he might think otherwise.
In Cornell I suggest we start with granary and improve copper before connect Cornell.
T66: Cornell founded. Works flood plains.
T68: Cornell at 6/22 food. Copper done. Cornell works it.
T72: Cornell at 11/22 food. Granary finished. Start library. Borders expanded last turn.
I think we had to farm at least 1 floodplains fast. 2 workers is a bit low for that city, but we can't spare more at the moment. We also have to improve cow, build roads if we ok with OB with India, chop forest (if we go for Math next, lets wait T75 to finish the chop and complete Lib on T76).
Its an option, we could decide go Lib 1st instead, grow to size2 without granary and start working copper at size2, but I think granary 1st is better (almost always is).
If we go for Math around T75, we could setup 4-6 workers to complete chop on T75 for some nice hammers into workers/settlers/whatever.
T75 is also turn our NAP with India ended.
I'll finish our turn in the next 45-60 min and will report.