Teddy, 6 hours left. Can you play the turn?
Upon some thought, might be best to put a couple of turns into settler until capital has enough happiness to grow to size 6 (and to avoid building chariots). I wouldn't 3-pop whip the settler, though, perhaps 2-pop since that scientist is pretty important for us.
Upon some thought, might be best to put a couple of turns into settler until capital has enough happiness to grow to size 6 (and to avoid building chariots). I wouldn't 3-pop whip the settler, though, perhaps 2-pop since that scientist is pretty important for us.