Turn 100 part two
I did wonder when I logged in why half the units had moved already... :P Happy with CII on spears though, with formation they get to 9.8 vs mounted units! Moving BaII uncovers our trade route to m_h - who has all the strategic resources but badly lacks happy. He must be stuck with a happy cap of 5 or 6 still? His latest city is very nice though with corn, fish and pigs.

Moving the spear to Gallipoli and then further south makes sense. It also allows Flugauto and BaII to extend the sentry net further. So I moved Flugauto to uncover some more jungle. Moving here next turn isn't a step too far is it?

I like moving Viqsi to the jungle with Brick, but do we give her a promotion? CII seems like a good multi-purpose idea, but I think holding on to the promo for now might be better. We should keep an eye on Suttree's axes. Our other units need some healing - if we want to follow THH's super medic plan (and I'm pretty much convinced) we can 2-turn a scout in Dunkirk, add the great general and get it to Hastings (or the jungle) to help them heal. Ceiliazul can just sit on the jungle and heal in two turns, but THH and Merovech could do with a promotion - how about CII for THH and shock for Mero? We could give one of them Medic I but if we're going to build the scout there's no point doing that.

On military distribution, I moved the bowman from Dunkirk towards Endor and he'll be joined by the victorious spear in a couple of turns. Our core is covered by warriors, in the south, between our two bowmen and the spear we should be able to settle the iron city easily enough (m_h already has iron, so he doesn't have to rush to this site). In the east we have a spear playing zone defense between Dunkirk and Hastings, a decent force in and around Jamestown and two axes and three bows on the Jungles by Hastings. If Suttree moves his axe pair north next turn should we move Viqsi and Brick to cover THH, Mero and Ceil?

A quick t100 buzz around our cities, just in case anyone is interested:
I didn't end turn as I think we need to promote THH and Mero and we could build the scout in Dunkirk. What do you think?
Edit: Gallipoli could work Banana and sugar instead of the two cottages to grow quicker?
Edit2: Would now be a good time to pillage that road? If we've now killed all Suttree's chariots it's not necessary, can we tell if he has horse?
I did wonder when I logged in why half the units had moved already... :P Happy with CII on spears though, with formation they get to 9.8 vs mounted units! Moving BaII uncovers our trade route to m_h - who has all the strategic resources but badly lacks happy. He must be stuck with a happy cap of 5 or 6 still? His latest city is very nice though with corn, fish and pigs.

Moving the spear to Gallipoli and then further south makes sense. It also allows Flugauto and BaII to extend the sentry net further. So I moved Flugauto to uncover some more jungle. Moving here next turn isn't a step too far is it?

I like moving Viqsi to the jungle with Brick, but do we give her a promotion? CII seems like a good multi-purpose idea, but I think holding on to the promo for now might be better. We should keep an eye on Suttree's axes. Our other units need some healing - if we want to follow THH's super medic plan (and I'm pretty much convinced) we can 2-turn a scout in Dunkirk, add the great general and get it to Hastings (or the jungle) to help them heal. Ceiliazul can just sit on the jungle and heal in two turns, but THH and Merovech could do with a promotion - how about CII for THH and shock for Mero? We could give one of them Medic I but if we're going to build the scout there's no point doing that.

On military distribution, I moved the bowman from Dunkirk towards Endor and he'll be joined by the victorious spear in a couple of turns. Our core is covered by warriors, in the south, between our two bowmen and the spear we should be able to settle the iron city easily enough (m_h already has iron, so he doesn't have to rush to this site). In the east we have a spear playing zone defense between Dunkirk and Hastings, a decent force in and around Jamestown and two axes and three bows on the Jungles by Hastings. If Suttree moves his axe pair north next turn should we move Viqsi and Brick to cover THH, Mero and Ceil?

A quick t100 buzz around our cities, just in case anyone is interested:
Edit: Gallipoli could work Banana and sugar instead of the two cottages to grow quicker?
Edit2: Would now be a good time to pillage that road? If we've now killed all Suttree's chariots it's not necessary, can we tell if he has horse?
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld