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[Spoilers] Fintourist and Old Harry have nothing to see here

Looking good, I performed the worker whip and put one turn into banana plantation with worker I. I left evyrything else unmoved.

(October 26th, 2013, 05:41)Old Harry Wrote: Yep, this stack wants to move back to the jungle road. Although I'd like to put Mero in Hastings so he'll heal quicker.
On the Yossarian question - more units to face down the Spanish menace seems more useful than that trade route, but I'm up for trading maps with TBS/Jowy. We don't need to do it until we have Alphabet though...

Agreed with both Mero and Yossarian!

Quote:Ichabod settled on our island! We're going to have to work out how to plot a good border. Also we probabbly shouldn't reveal the galley before we get open borders...

Interesting! I don't thing it's too bad if we move our galley next to city, cause some panic and leave it there until we have OB, but your call!

Quote:Worker micro:
Issy - I should probably have mentioned whipping the barracks, but it's been in all the save stacks I've made... tongue

Yeah.. tongue

Quote:Anyway D finishes the mine just before Issy grows again, then he can chop, road, road and mine the iron while building a worker or complete the cottage and build wealth to grow onto three tiles quicker. I want to shuffle G down to get chopping jungle for France (via putting another chop into the forest) since France is going to grow a lot quicker than Issy. That forest can go into a lighthouse, a settler or a worker, have you got a preference?

Agreed here! Just remember that if you chop that forest NW-W of France too early, the city has to work a really shitty tile at size 4 for 1/2 turns.

Quote:so H can complete the road and put a turn into a plains or grassland cottage t103. Next priority is the dye

I still like if H can move S-SE this turn and pre-build a cottage, then chop the last bit of jungle of the dyes on T103, and then we improve the dyes with 5 workers on t104.


Quote:but then I'd like to build a mine SSE of Dunkirk for Gallipoli to use when it reaches size 5 or 6.

At the start of T104 we could have those 5 workers on that dyes tile and from they can divide. 1 to mine that hill SSE of Dunkirk 1/2 to east, some to support our western/southern core cities and so on.

Gotta catch a bus now!
Finished:
PBEM 45G, PB 13, PB 18, PB 38 & PB 49

Top 3 favorite turns: 
#1, #2, #3
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Messages In This Thread
RE: [Spoilers] Fintourist and Old Harry have nothing to see here - by Fintourist - October 26th, 2013, 06:02
RE: [Spoilers] Fintourist and Old Harry have nothing to see here - by Bobchillingworth - December 19th, 2013, 10:19
RE: [Spoilers] Fintourist and Old Harry have nothing to see here - by Bobchillingworth - April 12th, 2014, 12:30

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