Turn 104 main course
Some excitement on the interturn - Commodore must have got the Hanging Gardens, catapulting him into third. Why isn't he near to Pindicooter this time?
Plako's work boat is waiting on some clams, so his borders must be about to pop. He played before us last turn so I'll log in when he's done to move the galley past. That will at least give him something to think about (according to Fintourist, who is just mean.)

At Jamestown the chop goes into a granary. If Suttree had bought more axes up it'd go into an axe or bow, but we're feeling cocky right now. We simmed seven axes against three bows and a spear in Jamestown and we won half the time. You can check it out here as us or here as Suttree (but you'll need RBmod - sorry). So if our shock axes can take out some of Suttrees stack we're confident. If he adds two or three more axes we can whip a bowmen in Hastings and Jamestown next turn then chop an axe in Jamestown the turn after. If not we'll add another chop to the granary next turn and then have the chance to whip like crazy if needed. Should the worker start a mine next turn? Against the barb axe Yossarian gets 97% odds while in Jamestown Oxy gets 92% odds. Fingers crossed.

In the west LP uncovers more land. Once we have Caste System the border pops will make these potential cities good very quickly. I want the fish/pig city where I've marked because it's tactically more useful for our navy, but it's a little way down the track. Rowain is heading back to make sure barbs can't spawn NE of the clam when we're chopping these jungles. The plan for France is to start a settler next turn to send towards Slowcheetah, then intersperse with work boat builds when we've got cottages to grow onto.

Gallipoli will start a worker next turn, build it for two turns then double-whip and overflow into the library, hopefully letting us double-whip the library sooner. We now have sugar, dye and two banana online and our demos have improved markedly. We'll get the galley for the Slow city from BoP nearer the time.

BaII uncovers another m_h border, the city could be where the cursor is or could be 1S. not much food around there though.

Demos - who's number one baby?
Some excitement on the interturn - Commodore must have got the Hanging Gardens, catapulting him into third. Why isn't he near to Pindicooter this time?

At Jamestown the chop goes into a granary. If Suttree had bought more axes up it'd go into an axe or bow, but we're feeling cocky right now. We simmed seven axes against three bows and a spear in Jamestown and we won half the time. You can check it out here as us or here as Suttree (but you'll need RBmod - sorry). So if our shock axes can take out some of Suttrees stack we're confident. If he adds two or three more axes we can whip a bowmen in Hastings and Jamestown next turn then chop an axe in Jamestown the turn after. If not we'll add another chop to the granary next turn and then have the chance to whip like crazy if needed. Should the worker start a mine next turn? Against the barb axe Yossarian gets 97% odds while in Jamestown Oxy gets 92% odds. Fingers crossed.

In the west LP uncovers more land. Once we have Caste System the border pops will make these potential cities good very quickly. I want the fish/pig city where I've marked because it's tactically more useful for our navy, but it's a little way down the track. Rowain is heading back to make sure barbs can't spawn NE of the clam when we're chopping these jungles. The plan for France is to start a settler next turn to send towards Slowcheetah, then intersperse with work boat builds when we've got cottages to grow onto.
Gallipoli will start a worker next turn, build it for two turns then double-whip and overflow into the library, hopefully letting us double-whip the library sooner. We now have sugar, dye and two banana online and our demos have improved markedly. We'll get the galley for the Slow city from BoP nearer the time.

BaII uncovers another m_h border, the city could be where the cursor is or could be 1S. not much food around there though.


Demos - who's number one baby?
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld