(October 28th, 2013, 10:25)TheHumanHydra Wrote: Ok guys, as much as we're talking about not making economic sacrifices, if we allow him to accumulate twice as many units without doing anything, our eastern area is done. Like it or not, we have to build units to match.
Thanks for the reminder! Honestly!

1. We have a clear enough picture of suttree's power. That pile of 6 axes should pretty much be suttree's whole military apart from couple of city defenders.
2. Especially if we don't lose that high-odds battle against the barb axe we have all the necessary means to handle that 6 axe stack if suttree advances.
3. If suttree adds more units, we have those responses that Harry described in his report. Remember that our units are also more experienced and bowmen work generally quite nicely against axes.. We also have spears in the area.. We are well equipped. For now..
4. And we have an emergency GG that we can use if the situation becomes too dangerous..
However, you are totally correct. We are not allowed to lose our focus and we have to react properly if needed. Let's assume that suttree's power grows during the next 5 turns. Yes, we probably have to add more units in that case.
We have to survive until Hastings pops borders, that's still 6 turns or something. Hastings' border pop will make everything a lot easier. Suttree can't anymore use that road NW of the axe stack for forking purposes and we can finally improve our wet corn as long as we protect our worker with a spear (some surprise galley attack to corn tile is theoretically possible too).
Also if suttree does not cover that stack with a spear we may want to build couple of chariots and see if we can start killing his axes.

(October 28th, 2013, 11:22)Old Harry Wrote: Turn 104 main course
Some excitement on the interturn - Commodore must have got the Hanging Gardens, catapulting him into third. Why isn't he near to Pindicooter this time?Plako's work boat is waiting on some clams, so his borders must be about to pop. He played before us last turn so I'll log in when he's done to move the galley past. That will at least give him something to think about (according to Fintourist, who is just mean.)



Quote:Should the worker start a mine next turn?
Probably yes, we want improved tiles for Jamestown and before Hastings pops borders we can't really improve the corn..

Quote:In the west LP uncovers more land. Once we have Caste System the border pops will make these potential cities good very quickly. I want the fish/pig city where I've marked because it's tactically more useful for our navy, but it's a little way down the track.
That rice is good news!

Remind our workers (S of France) about this next time when they plan roading..

Quote:Demos - who's number one baby?
Slowly getting there.. Far away from position where we want to be, but still grinding.

