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[Spoilers] Fintourist and Old Harry have nothing to see here

Micro Planning
Ok, I spent a good while planning our micro ahead (in our core area). Here's a picture of the area as a reminder:




Let’s start with realities. Agincourt, BoP, Cannae, Endor, Dunkirk & Gallipoli are really working all their improved tiles. We have only 2 extra tiles (both at Dunkirk thanks to improving calendar resources)! cool At the same time this is a very nice performance in the sense that we have managed to provide exactly the right amount of worker support for our cities (no waste!), but at the same time the situation is of course worrying/challenging. If we need to limit our growth because we don't have tiles to grow on.. We have failed..

So here's the summary of our core cities estimated needs in the coming turns. I.e. how I see the growth plan of our cities:

Agincourt: 1st new tile needed on T109 (grows EOT108), 2nd new tile needed ~T115
BoP: 1st new tile needed on T111
Cannae: 1st new tile needed on T110, 2nd tile needed T115
Dunkirk: Tiles ready until size 5, 1st new tile needed ~T111/2
Endor: No new tiles necessary needed
Gallipoli: Whip incoming, 1st new tile needed ~T113
City K (southern iron): Will be founded T109
City L (NE desert hill): Will be founded T111

So what this means:
- It means that the situation is actually pretty manageable. crazyeye
- We already have 1 worker at Cannae, it will improve our 2nd sugar tile perfectly on T110 and thus take care of Cannae's immidate tile needs
- New worker will be born in Gallipoli EOT107/8 and aupport in cottaging our core
- That leaves rest of our workers with the duty of supporting our new cities and building 3 tile improvements during the next 7 turns (Agincourt, BoP & Dunkirk) ((2 cottages and grassland mine for dunkirk))

Ok, and below my suggestion, it's kind of a combination between our previous ideas. What I want to do is to channel 2 workers to Hastings. Reason: 1 worker would be enough to handle Hastings' immediate needs (finishing the farm + cottage), but the city has 2 strong commerce tiles that require a lot of worker turns. Namely 2 jungled dyes tiles. If we want to work those tiles within a reasonable time frame we really need to get 2 workers there to start the job asap. Jamestown has two workers, but thanks to great food resources of the city, it will also need 2 supporting workers during the next 10 turns.

So here is my suggestion illustrated:

[Image: Worker%20Micro%20T105-110.JPG]

- Worker 1: Moves NW-N and finishes the cottage near Endor. In effect this means that Agincourt has 1 extra tile available.
- Worker 2: Moves NE onto forest and starts roading towards the new city site
- Worker 3: Moves S-S-SW builds a mine for Dunkirk/Gallipoli and then heads towards the new city site so that we get its flood plains farmed asap.
- Workers 4 & 5: Move towards Hastings, finish cottage + farm and start improving 2 dyes resources + riverside cottages/farms
- New worker born EOT107 in Gallipoli: Moves NW-N and helps worker 1 to build a new cottage (new tile for Agincourt releasing 1 tile for BoP), after that the workers build a riverside cottage for Gallipoli.
- Continuation: Worker 1 probably supports chopping of jungle S of Cannae, "New Worker builds further cottages for Agincourt/BoP/Gallipoli, we have surely whipped BoP (galley) or some other city at this point giving us some breathing room

- Variation: If you don't like sending two workers to Hastings, one worker can do "movement onto jungled hill - road it - help in cottaging" - thing that we discussed in the chat. However according to my calculations we can manage without it and can afford to send two workers towards Hastings.

Blue arrows in the south illustrate movements required for roading towards the iron site.

Aaaand I did one further tile change..

I also gave Agincourt's other fish to Endor, just for this turn. Next turn Agincourt takes it back again. Agincourt will still reach 100/100 hammers in settler eot105, but this gets Endor to 71/100 in its settler eot107. Therefore we can 1-pop whip the settler on T108 and this way our City L can already be founded T111.

Okay.. If you managed until here.. thumbsup mischief I'm probably online in gmail most of the day so if you want to discuss this stuff.. smoke
Finished:
PBEM 45G, PB 13, PB 18, PB 38 & PB 49

Top 3 favorite turns: 
#1, #2, #3
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Messages In This Thread
RE: [Spoilers] Fintourist and Old Harry have nothing to see here - by Fintourist - October 29th, 2013, 03:37
RE: [Spoilers] Fintourist and Old Harry have nothing to see here - by Bobchillingworth - December 19th, 2013, 10:19
RE: [Spoilers] Fintourist and Old Harry have nothing to see here - by Bobchillingworth - April 12th, 2014, 12:30

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