(October 30th, 2013, 06:02)Old Harry Wrote: That all sounds good. Perhaps a turn into a bowman in Endor now would be wise though...
Nah, I feel pretty good about Endor. In case of total emergency the city can just dry-whip a bowman, but I think it's very unlikely.
Quote:What about moving BaII to where Flugauto is and move Flug up to help at the front? We can finish the bowman in BoP and get him down to the m_h border pretty quick. Alternatively we could use Flug to menace the Banana city - if Suttree's leaving his back lines empty this might encourage him to send units back...
This on the other hand feels a little bit gambly. We would only have 1 single spear protecting city K and Gallipoli & Cannae can't really provide any support quickly.
I'm also unsure whether flugauto can threaten suttree meaningfully. C1 bowman dies against axe if it has to move onto flat ground and the base strength is not really high enough for attacking a city.
Currently I'm still thinking that BaII should support City K and, well, in that case flugauto probably can do whatever flugauto does..


Quote:So lets guess he adds 2 axes and 2 spears to the jungle this turn. Where does that leave us? Do we need more bowmen?
And if he adds 2 axes and 2 chariots how do we cover Hastings?
Thanks for the analysis!


This is still fairly speculative, but if suttree adds a big force to the tile we probably use our GG and upgrade our warrior into a shock axe and distribute rest of the XP to chosen units. Then we probably whip a bowman in Hastings and in worst case also in Jamestown. (Jamestown should whip Granary T106 and if necessary it can whip an unit again on T108. Because the city does not have barracks, we want to whip military only in the case of an emergency)
If we see multiple chariots, the situation is still pretty good. They won't get attacking odds against our bowmen if our defenders are in cities or on defensive ground. And of course we have two spears that can protect the most important tiles. Btw, if we see more than 1 spear it also makes me happy.

Only 5 turns until Hastings pops borders...
