While Fintourist goes to have a lie down in a darkened room I had a shot at simming the battle options. If Suttree spends a turn bombarding our culture we can get 8 axes, four or five bowmen, a warrior, two spears and two chariots into Hastings. (If he doesn't then he won't get odds in any battles.)
If we don't give the axes CII it looks like about 10-13 of our units will survive, if we do give them CII 10-13 units seem to survive as well, so I think we might as well hold on to the promotions for healing. The big question is how to move the bowmen NE of the city. I'd like to move Yossarian back to Jamestown in case he moves NE, but if Suttree attacks Hastings and the RNG goes bad we could end up losing seven or eight units...
Anyway, the turn is up, but we probably need to wait for dtay just in case of the settling race.
If we don't give the axes CII it looks like about 10-13 of our units will survive, if we do give them CII 10-13 units seem to survive as well, so I think we might as well hold on to the promotions for healing. The big question is how to move the bowmen NE of the city. I'd like to move Yossarian back to Jamestown in case he moves NE, but if Suttree attacks Hastings and the RNG goes bad we could end up losing seven or eight units...
Anyway, the turn is up, but we probably need to wait for dtay just in case of the settling race.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld