Turn 115 after-dinner mint
We met WilliamLP.

So offered him this deal.

mostly_harmless still hasn't built any military,
so offering this might encourage him to whip a bit harder...

You can see that his border is totally screwed.

You can see m_h's chariot here, he's got to realise what Yurimack are up to by now
Flug moves to keep menacing that worker. I suspect there is nothing in that city, but I dunno if its worth trying to threaten it.

Here is our plan for the rice city. We should be settling the mid-island city on t120 too... I want to switch to Caste for five turns at that point to pop those borders (and Konigs, Gallipoli, Light Brigade and the peninsula city too). We could do pacifism too for extra GP points

The situation at Hastings is tense. If Suttree just piles in with cats and everything this turn we'll be fine. If he bombards we'll take heavy damage, but should be fine. If he moves NE to hit Jamestown things are touch and go... You can see Fintourist's ingenious plan to get Mattimeo the CG bowman into Jamestown next turn if Suttree goes NE.

Next turn we cancel open borders with plako and re-offer for 10gpt (we'll accept 8, but we've got plenty now, so he's got to make it worth our while). We also whip the granary in Konigs.
Power - come on m_h!

We met WilliamLP.

So offered him this deal.

mostly_harmless still hasn't built any military,


You can see that his border is totally screwed.

You can see m_h's chariot here, he's got to realise what Yurimack are up to by now


Here is our plan for the rice city. We should be settling the mid-island city on t120 too... I want to switch to Caste for five turns at that point to pop those borders (and Konigs, Gallipoli, Light Brigade and the peninsula city too). We could do pacifism too for extra GP points


The situation at Hastings is tense. If Suttree just piles in with cats and everything this turn we'll be fine. If he bombards we'll take heavy damage, but should be fine. If he moves NE to hit Jamestown things are touch and go... You can see Fintourist's ingenious plan to get Mattimeo the CG bowman into Jamestown next turn if Suttree goes NE.

Next turn we cancel open borders with plako and re-offer for 10gpt (we'll accept 8, but we've got plenty now, so he's got to make it worth our while). We also whip the granary in Konigs.
Power - come on m_h!

Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld