Thanks for the detailed report! 
1. I don't think there's anything too pressing I noticed, other than the fact that we're only working 6 cottages, which will hopefully increase once we get Princeton going, and that we need more workers (though from the looks of the screenshots, the workers are going where they need to be, i.e. the new cities).
2. I'm glad we're still working the scientists … (were we the first to get a Great Person? If so, that's great news!) can't hurt to get our second one faster, for possibly a bulb or a second academy (Stanford?). Since Mathematics is coming up, I assume some of the workers will need to stop and road/pre-road their tiles if we want to maximize hammer usage.
3. If it's very unlikely to get the Monotheism religion, it might make more sense to just research Currency ASAP, then beeline Monarchy. Sound like a tech plan?
4. On turn 86, do you still agree in switching UC Berkeley to an Aqueduct?
On my TODO list (hopefully I can do this tomorrow?
) :
1. Respond to Asterix about any chance of cooperation
2. Suggest possible settling deals with Orygnized. We're a little pressed for city costs right now, so I'm not sure how fast we'll get our 9th city.
3. Talk to India about extending NAP to turn 130. Will they be suspicious that it's at the same time that Asterix's ends? We might also ask them specifically about Monotheism, or if they're really nice they might even let us research Monotheism first. I doubt that happens, though.
4. Get a brief NAP with English, though I'm not sure we want a Defensive Pact. Rome has every motivation to attack the English (Weaker team, closer cities, larger border, etc.) over us, so it might be risky to commit to a D-Pact.

1. I don't think there's anything too pressing I noticed, other than the fact that we're only working 6 cottages, which will hopefully increase once we get Princeton going, and that we need more workers (though from the looks of the screenshots, the workers are going where they need to be, i.e. the new cities).
2. I'm glad we're still working the scientists … (were we the first to get a Great Person? If so, that's great news!) can't hurt to get our second one faster, for possibly a bulb or a second academy (Stanford?). Since Mathematics is coming up, I assume some of the workers will need to stop and road/pre-road their tiles if we want to maximize hammer usage.
3. If it's very unlikely to get the Monotheism religion, it might make more sense to just research Currency ASAP, then beeline Monarchy. Sound like a tech plan?
4. On turn 86, do you still agree in switching UC Berkeley to an Aqueduct?
On my TODO list (hopefully I can do this tomorrow?

1. Respond to Asterix about any chance of cooperation
2. Suggest possible settling deals with Orygnized. We're a little pressed for city costs right now, so I'm not sure how fast we'll get our 9th city.
3. Talk to India about extending NAP to turn 130. Will they be suspicious that it's at the same time that Asterix's ends? We might also ask them specifically about Monotheism, or if they're really nice they might even let us research Monotheism first. I doubt that happens, though.
4. Get a brief NAP with English, though I'm not sure we want a Defensive Pact. Rome has every motivation to attack the English (Weaker team, closer cities, larger border, etc.) over us, so it might be risky to commit to a D-Pact.