- BoP will take 8 turns to build a forge (quicker with the whip) and then gets three extra hammers a turn, meanwhile it could make two and a half missionaries which can start providing extra hammers to other cities. Which is a long way of saying I don't know which is best so I left it on the missionary
- Axe in Jamestown and forge in Issy sound good, what would the worker in Endor do?
- Lets wait for Ichabod to declare on Slow before closing borders
- I think we want construction next, then we show suttree we have a cat and hope that puts him off attacking. I set science to 0% and put us on construction.
- I moved the army NE of Konig, our bowmen could start acumulating fortification in the city but we'd need to know what Suttree is doing with his troops for that. How about a spy in Jamestown?
- I ended turn, feel free to switch Endor to a worker if you are sure
- Axe in Jamestown and forge in Issy sound good, what would the worker in Endor do?
- Lets wait for Ichabod to declare on Slow before closing borders
- I think we want construction next, then we show suttree we have a cat and hope that puts him off attacking. I set science to 0% and put us on construction.
- I moved the army NE of Konig, our bowmen could start acumulating fortification in the city but we'd need to know what Suttree is doing with his troops for that. How about a spy in Jamestown?
- I ended turn, feel free to switch Endor to a worker if you are sure
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld