I took a look into the game (turn 94), but didn't do any worker actions. Some recommendations:
Last thing ... we badly need happines. We will rapidly fall behind other teams that have happiness resources.
Thus, I suggest we send the following messages ASAP:
To Orgynized:
Note: we would offer worker A who is working at Berkeley. We'd probably have him road another tile or two, perhaps cottage something, then gift to Orgynized in Leia. We could also ask for one earlier ...
To Asterix:
I think 11 turns gives us enough wiggle room to finish Moai (with one, possibly two whips + 1 chop) and have time for other cities to put fail gold hammers on it.
Last thing ... we badly need happines. We will rapidly fall behind other teams that have happiness resources.
Thus, I suggest we send the following messages ASAP:
To Orgynized:
Quote:Team Orgynized,
We apologize for the delay in getting back to you. We would officially like to "purchase" one of your Hindu missionaries.
Our offer is that we can gift you a worker in exchange for a Hindu missionary and 40 gold. A worker costs 20 hammers more than a missionary, so we hope that the gold can help make up for the uneven hammer costs. To add incentives for you, once we get your religion, we'll be actively spreading it to the rest of our cities, so you can reap increased benefits from the shrine.
If you agree to this deal, we would like for you to spread Hinduism to the city of MIT by turn 105, and to send the 40 gold by then. On turn 105, we will gift you one of our workers who will enter Leia's culture borders. (Let us know if you'd like the worker on a specific tile, or even in another city.)
Let us know what you think.
Sincerely,
DMOC of Team EggHeads
Note: we would offer worker A who is working at Berkeley. We'd probably have him road another tile or two, perhaps cottage something, then gift to Orgynized in Leia. We could also ask for one earlier ...
To Asterix:
Quote:Asterix,
We apologize for the delay in getting back to you. We would like to officially offer our stone for your incense starting on turn 105 to turn 114 (including turn 114), for 10 turns. We can continue this deal beyond turn 114 if both parties agree.
Let us know what you think, as we have competing offers for our stone.
Sincerely,
DMOC of Team EggHeads
I think 11 turns gives us enough wiggle room to finish Moai (with one, possibly two whips + 1 chop) and have time for other cities to put fail gold hammers on it.