Ok, I ended turn. I switched Omdurman from forge into Lighthouse. IMO, in that city the benefits of earlier lighthouse clearly ourweigh the hammer-savings of earlier forge. I also made Issy work grass forest instead of mine. In essence this is trading 6 hammers to 3 food during the next 3 turns. However, this gets us an earlier growth so it wins one hammer back on the 4th turn. This also works better with forge overflow that we speculated earlier (simplified this wins back 1 hammer so that I would say that in the end we are actually trading 4 hammers to 3 food) and allows us to start a worker one turn earlier.. Overall I just felt that this was a small improvement.. 
Our capital actually wants us to improve our health cap. We want to road our pigs soon, but we should also try to make some kind of a dyes-to-crabs/deer deal. Let's suggest something to somebody next turn?

Our capital actually wants us to improve our health cap. We want to road our pigs soon, but we should also try to make some kind of a dyes-to-crabs/deer deal. Let's suggest something to somebody next turn?
