Turn 100!
Wow, with my only previous personal experiences being the ISDG and RB Demogame, T100 seems to have flown up to us. Here's a big overview of what's going on.

Here's our northern front with Rome. We just planted Runaway Civs this turn, and chopped the terrace to finish next turn. If all goes according to plan and we are able to carve Rome up, EggHeads will take Antium with their main stack. That means they'll also get the marble / silver / deer city just south of their existing borders. We'll try to get a city that grabs the fish up north, and then peacefully settle everything south of Runaway Civs and between the two seas. We also need to figure out if we want to take that fur up in the ice. EggHeads have said they want it, but acknowledge it's closer to us. I asked them to gift us stone for Moai in exchange, but they said they can't because they're building Moai themeselves. So either need to settle it quick or just give it up to them. We want to keep our northern neighbors happy with us as much as possible.

Our southern front with Rome. This is where I want to make our attack. Rome has a warrior and a chariot in Arretium. Dinos estimate they have 16 praets in their capital, which we all assume are poised to attack east at the Dinosaurs. We have 3 axes and a spear just on the edge of our border, with back-up axes streaming in. Hopefully the praets will be out of position when we step into view, but we should be able to raze that city. Then we can resettle it (maybe 1W?), plus take the rest of the unclaimed land there between us.

The land between us and BowAivo, plus a better view of our north. We've promised them everything northwest of that 3-peak mountain range, but I don't plan on renewing our T140 NAP with them
That should give us plenty of time to take care of the Romans and settle up all our land.

Our southwest. Again, BowAivo gets everything southwest of the 3-peak range, including that nice barb city. We might try to have a swipe at it for the gold if we get a chance, though.
Here is the known world:

To our east is Rome, with only 6 cities and worse tech than even our team. They just got Maths and are now limping to Construction. Settled right up next to them are the Dinosaurs of England with 8 cities. They say they'll probably lose a border city or two when Rome attacks, but with our help we hope they'll be able to push back and eventually claim most of the former Roman lands. That is, if everything goes to plan...

To our northeast lies EggHeads of Byzantium with 12 cities (as of T101), and Care Bears of India with 13 cities. These are the two teams doing the best. Until recently, Care Bears seemed to be clearly ahead, but they've slowed down in score, stagnated in food, and dipped in GNP. Still, we're backing EggHeads in this fight, in the hopes that they'll leave us alone as we slowly take over the south.

Speaking of the south, here are our southern companions. BowAivo of Zululand have 6 cities, and classical_hero of Sumeria just finally settled their 4th city. These guys are rounding out the bottom of the scoreboard, and will hopefully be our eventual victims

This is the land just north of them. Asterix of Ottomans is in the western fog there with 10 cities like us. Unlike us, they've teched Currency, Calendar and CoL already! Then comes SuttOxy of Native America with 10 cities also. But they also have a tech lead similar to Asterix's and recently landed MoM.

And here's team Orgy of the Dutch with 7 cities. They had settled another city, but allowed Suttree to raze it because apparently when Arkipeller took over he inadvertently broke a settling deal established by LP. You can kind of see the ruins between Kala and Nivose. In return, Suttree is gifting Arki a happy resource (silk or spices, I don't remember). Arki is notorious for running a priest economy, and has just bulbed Theo. They now have two native religions, and are sending us a missionary. You can just make out EggHeads borders there again in the southeast.
Demos and power:
We lost Care Bears' graphs
Wow, with my only previous personal experiences being the ISDG and RB Demogame, T100 seems to have flown up to us. Here's a big overview of what's going on.

Here's our northern front with Rome. We just planted Runaway Civs this turn, and chopped the terrace to finish next turn. If all goes according to plan and we are able to carve Rome up, EggHeads will take Antium with their main stack. That means they'll also get the marble / silver / deer city just south of their existing borders. We'll try to get a city that grabs the fish up north, and then peacefully settle everything south of Runaway Civs and between the two seas. We also need to figure out if we want to take that fur up in the ice. EggHeads have said they want it, but acknowledge it's closer to us. I asked them to gift us stone for Moai in exchange, but they said they can't because they're building Moai themeselves. So either need to settle it quick or just give it up to them. We want to keep our northern neighbors happy with us as much as possible.

Our southern front with Rome. This is where I want to make our attack. Rome has a warrior and a chariot in Arretium. Dinos estimate they have 16 praets in their capital, which we all assume are poised to attack east at the Dinosaurs. We have 3 axes and a spear just on the edge of our border, with back-up axes streaming in. Hopefully the praets will be out of position when we step into view, but we should be able to raze that city. Then we can resettle it (maybe 1W?), plus take the rest of the unclaimed land there between us.

The land between us and BowAivo, plus a better view of our north. We've promised them everything northwest of that 3-peak mountain range, but I don't plan on renewing our T140 NAP with them


Our southwest. Again, BowAivo gets everything southwest of the 3-peak range, including that nice barb city. We might try to have a swipe at it for the gold if we get a chance, though.
Here is the known world:

To our east is Rome, with only 6 cities and worse tech than even our team. They just got Maths and are now limping to Construction. Settled right up next to them are the Dinosaurs of England with 8 cities. They say they'll probably lose a border city or two when Rome attacks, but with our help we hope they'll be able to push back and eventually claim most of the former Roman lands. That is, if everything goes to plan...

To our northeast lies EggHeads of Byzantium with 12 cities (as of T101), and Care Bears of India with 13 cities. These are the two teams doing the best. Until recently, Care Bears seemed to be clearly ahead, but they've slowed down in score, stagnated in food, and dipped in GNP. Still, we're backing EggHeads in this fight, in the hopes that they'll leave us alone as we slowly take over the south.

Speaking of the south, here are our southern companions. BowAivo of Zululand have 6 cities, and classical_hero of Sumeria just finally settled their 4th city. These guys are rounding out the bottom of the scoreboard, and will hopefully be our eventual victims


This is the land just north of them. Asterix of Ottomans is in the western fog there with 10 cities like us. Unlike us, they've teched Currency, Calendar and CoL already! Then comes SuttOxy of Native America with 10 cities also. But they also have a tech lead similar to Asterix's and recently landed MoM.

And here's team Orgy of the Dutch with 7 cities. They had settled another city, but allowed Suttree to raze it because apparently when Arkipeller took over he inadvertently broke a settling deal established by LP. You can kind of see the ruins between Kala and Nivose. In return, Suttree is gifting Arki a happy resource (silk or spices, I don't remember). Arki is notorious for running a priest economy, and has just bulbed Theo. They now have two native religions, and are sending us a missionary. You can just make out EggHeads borders there again in the southeast.
Demos and power:
We lost Care Bears' graphs
