I logged into game, but did not do any moves yet.
Works for me.
I have no strong opinion on the next build, but since Issy does not have Taoism yet, chopping into infra feels a bit wasteful. Maybe chariot or longbow? Or another worker?
Meeting Commodore would be nice, we can send the galley next to France soon to pick up the worker
Let's declare to mack this turn? Let's move the galley NE-NW after mack has played (he played last turn before us) and offer peace for 3 gpt or just white peace? We chatted a bit about this, but I'm fine with both. We want to know immediately if mackoti has unfriendly intentions (doesn't accept) so that we can start improving our defenses in order to be able to answer anything thrown at us when our peace with suttree runs out. If he accepts we can again shuffle our units closer to suttree and we have 10 turns time to improve tiles around Peterloo without having to worry about our workers being sniped.
Tile shuffles are fine.
I think we want to wait a bit more so that we can 1-pop whip the monastery. That should not take too long either. 2/3 turns?
Just note that if anything changes (our deals for example) we come up a little bit short on gold. So pay attention to this when you end turn (assuming you will be the one doing it).
I think this picture is a good example of how depressive our situation is:
![[Image: PB%2013%20T134%20Lions%20rant0000.JPG]](https://dl.dropbox.com/s/a7xwzba0m9d0q92/PB%2013%20T134%20Lions%20rant0000.JPG)
(December 6th, 2013, 03:45)Old Harry Wrote: - Konig worker - road sounds best
Works for me.
Quote:- Issy - I've microed the city to get to 23 hammers this turn so it can (I hope) 1-pop whip the worker next turn, meaning creating extra tiles to work isn't so necessary. After that it can build a courthouse or units (our second chariot?). How about getting the worker to chop into one of those?

Quote:- Galleys - send the dtay one back to pick up that worker or carry on to meet Commodore?
Meeting Commodore would be nice, we can send the galley next to France soon to pick up the worker
Quote:- Galleys - Keep the Mack one there to give us intel?
Let's declare to mack this turn? Let's move the galley NE-NW after mack has played (he played last turn before us) and offer peace for 3 gpt or just white peace? We chatted a bit about this, but I'm fine with both. We want to know immediately if mackoti has unfriendly intentions (doesn't accept) so that we can start improving our defenses in order to be able to answer anything thrown at us when our peace with suttree runs out. If he accepts we can again shuffle our units closer to suttree and we have 10 turns time to improve tiles around Peterloo without having to worry about our workers being sniped.
Quote:I shuffled tiles in Jamestown and Hastings to work a mine instead of a cottage and get more hammers into the monastery, feel free to swap back. We could 2-pop whip the monastery in Hastings this turn but it probably makes more sense to do that next turn when Jamestown and LB grow.
Tile shuffles are fine.

Quote:I put BoP on wealth and Agincourt on a forge to get us Feudalism this turn.
Just note that if anything changes (our deals for example) we come up a little bit short on gold. So pay attention to this when you end turn (assuming you will be the one doing it).

I think this picture is a good example of how depressive our situation is:
- Retep should have settled "Lions" 50 turns ago
- Well it didn't happen. Scoopinhelium got it
- Lions has 4 food resources
- Our big western island that has currently 4 (and will have 5) cities has a total of 4 food resources
- There is just no way we can compete with our land
- Sigh
- I am a sad panda