In addition to the aforementioned problems with Swordsmen not having a well-defined role, they are also more expensive than their counter and require a tech which many players delay until at least the classical age. Combat 1 helps them a bit, but even players running Aggressive civs with current BTS don't seem to use them very often. Perhaps consider increasing their inherent city attack bonus as well / instead? I would also reduce their cost slightly.
Tides of War, a balance mod
|
|