(December 18th, 2013, 07:04)Tredje Wrote: I have a question regarding the new traits Agricultural and Productive: Will the +1 on tiles with 4 or more food or hammers only apply to tiles with a starting 4 food or production (such as pastured pigs or mined iron), or will every tile that reaches 4 receive the bonus? To illustrate: Will a grassland mine that is railroaded go from 1/3 to 1/5? Will all irrigated grassland farms become 5/0 at Biology? Or isit so that only tiles such as plains hills mines and farmed floodplains will grant this bonus?
Just like FIN, these bonuses are calculated after all other yield changes except the golden age bonus. So yes, at biology, AGR players will get more benefit than others, and PRO players will rejoice more at getting higher level workshops, and at getting railroads. We'll have to see how relevant this is in actual games - of course, it happens pretty late so it's less of a factor than you might think.