I'm going to be a bit busy in the short-term (1-2 hours) but I'll soon be back and can resume our plan.
In the meantime, I sent this to Blame Caledorn. It's looking more and more like the marble will not be of value to us right now.
As far as tech goes, I suggest Calendar -> Iron Working -> Metal Casting for now (but keep research at 0% soon). Aesthetics/Lit/Drama is simply not going to be beneficial for us right now. I'll discuss rationale soon.
In the meantime, I sent this to Blame Caledorn. It's looking more and more like the marble will not be of value to us right now.
As far as tech goes, I suggest Calendar -> Iron Working -> Metal Casting for now (but keep research at 0% soon). Aesthetics/Lit/Drama is simply not going to be beneficial for us right now. I'll discuss rationale soon.
Quote:Blame Caledorn,
Yes, that's what I feared. Good thing our next settler is currently in production and not moving. Unfortunately, any of the three spots you propose will be difficult to defend versus Rome, which is why I was hoping to get the N-NW spot. The spot you propose that's on the coast is right next to Rome, and they can attack it from the first turn of a war if needed. The other spots are adjacent to a forest tile (IIRC), making it hard for us to attack them before they attack us. That, combined with the fact that Asterix and SutOxy are doing nothing but tech and tech, means that it is unlikely we will be able to use marble for world wonders. =(
Thus, we're probably going to send our next settler north so that we can claim some of the last remaining lands up there. Depending on what Rome does, we'll found the marble city eventually, but it may have to wait up to 20 turns. In the meantime, we do have a few filler cities left, so if my settling plan goes well (and Rome doesn't attack us) we should soon be at 20 cities, including the marble city. I also noticed that the three of us (India, us, you) have 13 cities, tied for the lead. That's good --- we need to keep each other strong to stop the eventual runaway SutOxy. If you'd like to discuss some possible deterrence actions, etc. against them, by all means, we're open to that. Even though we're close to them in score right now, they are miles ahead in tech and potential (with Mausoleum of Maussolos).
There's one more thing I'd like to discuss. We currently do not have a 10 XP unit for Heroic Epic, so we were hoping that we could "bend" our no-scouting clause to allow one of our chariots to go through your borders so that it can possibly find some barbarian prey in BowAivo/Ponies area. Would that be okay? We'd gladly allow your units to go through our borders if needed. And we will not share potentially private information with other teams.
Sincerely,
DMOC
Team EggHeads