Quote:1. It seems like Caltech is better served to make the settler than Cornell, that's fine.
2. I'd prefer that CM grow, but would indeed like to get monastery set up soon. Would it make sense to 2-pop whip it the turn before we start 100% research on Calendar?
3. Georgia Tech -- I would recommend putting the hammers into a religions building with hindiusm. I know it's secure right now, but who knows if Arki could be putting hammers into culture by his city. 63% is not safe enough for me. wink
4. Next turn, why don't we give Georgia Tech the gold and have MIT work the coast to grow?
5. Want to build wealth in MIT next turn, and finish axe only if we see Rome come in? Alternatively, we could build wealth enough to last us through 2 turns of Calendar and 1 turn of Iron Working.
6. I think we just need one more worker and we'll be set for the game (keeping in mind that we'll need them later to possibly improve enemy territory or bulldoze old improvements for workshops. That'd give us 15. I'm pretty open to which city should make that last worker.
7. I'll think about TGL soon. I agree in that UWashington is probably best suited for that, but first let's finish that missionary and axe.
1. Ok.
2. I think its better to whip it now. Faster regrow, more hammers and sooner angry citizen happy. Our goal is grow CM at maximum possible size when we adopt Burea, as I see it. And we probably keep Pigs here for all turns now, sad to say.
3. Ok, I'll put it in monastery next turn. This will help with culture and hammers also. I hope we could complete monastery before turn slider on, and take Gold for more beakers. We also has some more forests to chop and enough worker in the area (currently 4).
4. Yes, that what I thought. Unless we wanna whip settler from here for Deer site, but probably after IW.
5. I wasn't planning to finish Axe, maybe switch to cat. But I like building wealth. Its a gamble to stop producing military, though. Rome could crush us and keep advancing. They got a lot of Praets, much more than 30, I think. Should do some C&D, oh well.
6. Right now we got workers near GT and Spices area, some workers improves new cities. I'll try to get more workers into jungle area after Spices done. Maybe preroad Dye so far.
7. Ok, keep missionary for now. I didn't wanna switch right now anyway and later it might be already built, so no problem.