Turn 150
We have Guilds, one knight and a great scientist, Banking is next. If Mack gets something other than education next we'll use the scientist to bulb education and win the race to economics. If not then we're probably grinding to rifling and can use the scientist to start the next golden age, once our cities have recovered enough to make it worthwhile.
On the assumption that Mack is going for economics I've switched Agincourt to merchants so our plan is:
t150 GS from A - Done
t154 95% GM from K
t155 GM from A
t157 90% GM from O
t168 80% GS from Cannae
I've just switched Cannae to scientists this turn so it should end up with 565/700 GS points and hopefully the scientist t168. If we do use the GS we got this turn to bulb education then our next GA will have to wait until t168, otherwise it'll probably be t158 - or whenever our cities have recovered and are ready to start starving again
and the scientist from Cannae can bulb towards Astronomy. Meanwhile we'll use two of the three GMs to run trade missions.
If we're unlucky and get a GM from Cannae on t168 when we need the GS then Omdurman will produce a prophet/scientist/artist a while later (maybe as late as t180 - we'll need another spell in Caste to speed it up). None of this really matters though, because Mack should be heading for economics.
On to more frivolous matters - let's find out where Lunch teleports to from here...

Balls. Closing borders with plako costs us 3gpt and sends Lunch the wrong way. Guess we either send him all the way back around to Ichabod or delete him. I'll do the latter unless you have a strong opinion THH? I offered back the OBs as 3gpt is 3gpt.

As expected Suttree isn't thinking of attacking from Madrid next turn, so I'll send the troops back towards the Mackoti border. Shock knights will get 68% against these spears, meaning we'd need about 10 to take the city if that was our desire...

On the deciding-if-we-want-to-race-to-economics-front Mack is teching with 273 gold in the bank, is ahead Paper and Banking and has a nice turban. Commodore is third to Paper - he's behind Guilds, Aesthetics, Alphabet, Calendar and Philosophy but ahead Theology, Paper and a lovely necklace.

Looks like TBS is settling for the cows. Better not go any further dude.

Our first spy is going to try and find Suttree's stack - if it's not in Barca (will check with a sentry chariot in a couple of turns time) or on the sheep tile it might be 2S1W of Madrid or further south towards Mack.

Eridu popped 100 culture this turn, Peterloo is still 5 turns from that mark (3 with an artist), so I don't think we're getting the corn tile
- also Mack is trying to scare us with a trireme, I'd like to keep an eye out down here to see what other ships he has, but I need to head back north and load up with units to attack from galleys with. Decisions eh?

Demos and power - Mack built some more stuff
We have Guilds, one knight and a great scientist, Banking is next. If Mack gets something other than education next we'll use the scientist to bulb education and win the race to economics. If not then we're probably grinding to rifling and can use the scientist to start the next golden age, once our cities have recovered enough to make it worthwhile.
On the assumption that Mack is going for economics I've switched Agincourt to merchants so our plan is:
t150 GS from A - Done

t154 95% GM from K
t155 GM from A
t157 90% GM from O
t168 80% GS from Cannae
I've just switched Cannae to scientists this turn so it should end up with 565/700 GS points and hopefully the scientist t168. If we do use the GS we got this turn to bulb education then our next GA will have to wait until t168, otherwise it'll probably be t158 - or whenever our cities have recovered and are ready to start starving again

If we're unlucky and get a GM from Cannae on t168 when we need the GS then Omdurman will produce a prophet/scientist/artist a while later (maybe as late as t180 - we'll need another spell in Caste to speed it up). None of this really matters though, because Mack should be heading for economics.

On to more frivolous matters - let's find out where Lunch teleports to from here...

Balls. Closing borders with plako costs us 3gpt and sends Lunch the wrong way. Guess we either send him all the way back around to Ichabod or delete him. I'll do the latter unless you have a strong opinion THH? I offered back the OBs as 3gpt is 3gpt.

As expected Suttree isn't thinking of attacking from Madrid next turn, so I'll send the troops back towards the Mackoti border. Shock knights will get 68% against these spears, meaning we'd need about 10 to take the city if that was our desire...

On the deciding-if-we-want-to-race-to-economics-front Mack is teching with 273 gold in the bank, is ahead Paper and Banking and has a nice turban. Commodore is third to Paper - he's behind Guilds, Aesthetics, Alphabet, Calendar and Philosophy but ahead Theology, Paper and a lovely necklace.

Looks like TBS is settling for the cows. Better not go any further dude.


Our first spy is going to try and find Suttree's stack - if it's not in Barca (will check with a sentry chariot in a couple of turns time) or on the sheep tile it might be 2S1W of Madrid or further south towards Mack.

Eridu popped 100 culture this turn, Peterloo is still 5 turns from that mark (3 with an artist), so I don't think we're getting the corn tile


Demos and power - Mack built some more stuff

Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld