Another turn in this mess of a game. Ironically I'm actually enjoying the turns though.
Radio is in. Cristo is due in 5. I could probably reduce it to 4 by breaking irrigation chains for workshops but I'm not sure if that's worth it. At worst Retep wastes hammers to deny it and we get fail gold.
Retep's GNP is very high, so I think he has stopped building units and is powering wealth and research builds. He's showing Industrialism in 3. I really want Biology but I don't know if we can afford to be 7-8 turns behind on starting to build tanks. That might be a bad idea, so Industrialism is next for us too.
No screenshots but there really isn't much new to see.
Radio is in. Cristo is due in 5. I could probably reduce it to 4 by breaking irrigation chains for workshops but I'm not sure if that's worth it. At worst Retep wastes hammers to deny it and we get fail gold.
Retep's GNP is very high, so I think he has stopped building units and is powering wealth and research builds. He's showing Industrialism in 3. I really want Biology but I don't know if we can afford to be 7-8 turns behind on starting to build tanks. That might be a bad idea, so Industrialism is next for us too.
No screenshots but there really isn't much new to see.