I suppose the places where costs are ~10gpt could really do with courthouses, I'd start building axes in Silent Neighbour (I know the extra happy would be great, but that city can manage at size 7 for a while and you'll have monarchy soon anyway), Gov't Shutdown (there are a lot of forests still to chop, so I'd get onto that ASAP) and Hangovers (more important than the courthouse I'm afraid). For the places without barracks its hard to say, if you're sure GG are going the other way you don't need to panic. In fact if you're going to play for the win you have to take risks...
I noticed you had a spear in a queue - have GG got HBR or a lot of chariots? You will need at least one spear in each border city (and you always need them quicker, so build them before axes).
You've got axes as your garrison troops on borders where (I think) you've got NAPs, so I'd be tempted to build enough Quetchas to cover them (in low-production places without barracks) and get those guys over to the front.
BTW, with Server Problems and Silent Neighbours bumping the happy cap you could plant another city to take the corn for a while and work cottages for the capital...
I noticed you had a spear in a queue - have GG got HBR or a lot of chariots? You will need at least one spear in each border city (and you always need them quicker, so build them before axes).
You've got axes as your garrison troops on borders where (I think) you've got NAPs, so I'd be tempted to build enough Quetchas to cover them (in low-production places without barracks) and get those guys over to the front.
BTW, with Server Problems and Silent Neighbours bumping the happy cap you could plant another city to take the corn for a while and work cottages for the capital...
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld