Turn 121 - 150 AD
There were no significant news in the event log. In general, for this turn I've configured our empire towards growth and wealth. I set research to Code of Laws. The way I look at it, an earlier Code of Laws brings an immediate economic advantage, since we can whip courthouses in the 2-3 turns after we finish the tech, which will drastically help our gold-per-turn. (We have multiple cities that need courthouses.) In contrast, Iron Working just lets us get dyes earlier, which isn't that big of a deal since we'll be getting silk next turn from SutOxy.
Now that we've finally finished Calendar, I've moved five workers near the two spices area, three on one spices and two on another. Thus, next turn, we could get two spices hooked up and can trade with SutOxy. Given that we don't cancel our current stone and spices deal with catwalk/bandit until turn 124, I'm actually going to suggest that one of the workers in the group of three (near Caltech's spices) instead go and mine Washington's hill after it's finished with its spices.
Our settler continues to go towards the 14th city site. We'll found the city that turn and then we'll hopefully get some workers over to chop. The 14th city (UCLA) can steal the fish to grow to the halfway point before we get the granary done. We'll be a bit slow with the granary so we might consider just letting Washington have the fish if needed (?).
Good news --- we still don't have hammer decay. I'll let Carnegie Mellon grow one more size. Maybe we'll whip the settler next turn, but I'd rather not. (Actually if hammer decay pauses while the settler is being built we might just wait until we can 2-pop whip, since we'll need to strengthen our economy first.)
Here are our current city buids. Lots and lots of wealth builds. I'll explain what I've done in the next screenshots.
(Quick note: a lot of our cities are at the happy cap. However, we'll be getting silk next turn so that won't be an issue. Furthermore, Carnegie Mellon is the only city growing next turn, and I've got a chariot in place for Hereditary Rule happiness. MIT is stagnant at size 8, Washington won't grow next turn, and UT Austin will have whip unhappiness wear off.)
We currently have a Hindu Missionary heading over to Michigan, pulling off the "wait until we spread Hinduism before getting the Organized Religion bonus for chops" trick.

Washington's Hindu missionary, which will complete next turn, should go to either Wisconsin (our city bordering Arki) or Illinois (the Roman city). Here are screenshots of the two areas:
I'm leaning towards Illinois, so we can get an extra border pop sooner (currently scheduled for 7 turns) so we don't have to move our chariots away from our borders.
Here is our other city bordering Arki, Georgia Tech. We'll keep the city this way and grow it to size 7, and possibly reevaluate from there. I think we'll actually want a barracks here. We might consider whipping it at size 7.
I put MIT on wealth. We have 2 units 1 turn to completion, and MIT on wealth gets us about 20 extra gold per turn, which is badly needed in this time of economic crisis.

It looks like bandit/Catwalk have been doing some whipping (and renaming). Their capital used to be size 13.
Demographics:
Let's hope that the food and population areas will substantially increase. Right now, we are projected to gain five population points next turn and the turn after that.

I sent all 3 diplo messages (with minor revisions) in the previous post.