Thanks THH. I ran a similar test a couple of turns ago, but used withdrawal promos, to try to keep more knights alive. It came out similar to your setup. Can you post your sandbox? I'll dig mine out in a bit.
I think we can attack with 14 knights and the mace this turn. Does that help?
I think we can attack with 14 knights and the mace this turn. Does that help?
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld