(January 20th, 2014, 19:21)Old Harry Wrote: Must. Keep. Pressing. Reload...
That's the spirit! Let's keep those thread views growing! At the very least, we have to stay ahead of the Cat Burglars as they get a new flurry of lurkers with the regime change. Cal had a crazy theory that Maga = Asterix = B4ndit, but as host he was able to confirm that the IP addresses don't match, so that fortunately isn't the case.
Turn 123

We are continuing to spread the faith. Religious conversion has slowed down though as we refocus more on troops.

Mostly units in the cities that aren't building wealth. I think once we hit construction, we'll want to turn off research so we can ditch those wealth builds. It really is hurting us not being able to build anything useful in half our cities.

Just a reminder of how much warning we'll get if Rome does decide to attack us from the south. Dinos are guessing that Rome will not attack all three of us at the same time, but they are splitting their praets to defend against the two teams that they don't attack.

We'll have less warning against a northern attack. The quechua there is just going back and forth between the ice hill where he is now, and the forest next to Rome's silver. Rome had been keeping a couple units on top of the silver (presumably to protect from opportunistic pillaging), but they pulled those off recently. Once we complete a road in a couple turns connecting the border cities over here, it will take 4 turns to shuffle troops from the south to the north.
Demos:
EggHeads have asked us to try to line up with them and Dinos by playing after Rome. That is going to be a huge pain, since Rome usually waits until the last 5 or 6 hours to play. Oh well... When we hit enter, the turn flipped.

It looks like the other teams have been able to get wonders and GPs while we have to focus on army


So Cat Burglars whipped TGL while India got Colossus.

Meanwhile, our power continues to creep up.
T124 Demos:
