Turn 163 prologue
Do you know what Mackoti is? He's a plan ruiner.

We could take this city this turn since Suttree has retreated his stack of cats. But then Mack can take it off us on t166 before the city comes out of revolt. So here is a crazy plan:
T163
1 - we move our knights here
2 - we move two workers here (and chop, but that's not important)
T164
Mack takes Barcelona, we select engineering as our next tech and switch to free market
3 - our workers road this tile and our knights move to Konig
T165
We run whatever research we need to complete engineering.
4 - move our knight stack to here
T166
We're allowed to declare on Mack
Road the tile SW of Peterloo and hit Eridu with 20 knights.

One problem with this plan is that Suttree's cat stack may be on it's way to Hastings for one last hurrah. The good news is that it isn't.
This makes me wonder if we should use our northern (defensive) stack to go for Madrid. We could spend two turns catting down the defenses, then use four knights and all our ancient junk to take the city.

Of course the other problem with the plan is that Mack will stuff Eridu full of Janissaries in the next three turns. We could offer Suttree peace to let him properly try to repel Mackoti... I'm totally torn, I'll need to think about this and come back to it. That means leaving the game paused and finishing the turn during my lunch break.
Sorry everyone.
Demos and Power
Do you know what Mackoti is? He's a plan ruiner.

We could take this city this turn since Suttree has retreated his stack of cats. But then Mack can take it off us on t166 before the city comes out of revolt. So here is a crazy plan:
T163
1 - we move our knights here
2 - we move two workers here (and chop, but that's not important)
T164
Mack takes Barcelona, we select engineering as our next tech and switch to free market
3 - our workers road this tile and our knights move to Konig
T165
We run whatever research we need to complete engineering.
4 - move our knight stack to here
T166
We're allowed to declare on Mack
Road the tile SW of Peterloo and hit Eridu with 20 knights.

One problem with this plan is that Suttree's cat stack may be on it's way to Hastings for one last hurrah. The good news is that it isn't.


Of course the other problem with the plan is that Mack will stuff Eridu full of Janissaries in the next three turns. We could offer Suttree peace to let him properly try to repel Mackoti... I'm totally torn, I'll need to think about this and come back to it. That means leaving the game paused and finishing the turn during my lunch break.

Demos and Power
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld