I've got some quiet time and finally booted up my computer, so I can actually post some pictures for the lurkers 

In the north we have more infra builds, fewer wealth builds. We're breakeven at 20% research, so we should be able to coast to Construction in 3 turns no problem. After that, we'll go for Monarchy. Hopefully the HR happy and hooked Wines will let us grow onto more cottages (or scientists) to further help our research rate.

Here in the middle is where a lot of our unit builds have been switched to more infrastructure. Good thing the lurkers convinced me to pop out some quick units before Cal took over, because it seems like we won't be getting anymore before Construction comes in and we can start pumping out cats.

There's our far south. Not much to say there.

We messaged Classical_Hero in-game asking if we can cut through his gold city to continue exploring west. I probably would have left the scout in BowAivo's land to keep tabs on their units, but Caledorn is less-inclined to go on the offensive so that intel has less value right now.

That hallucinated chariot in the galley has disappeared back into the ether

DMOC/Teddy sent us a picture of our iron. Good to know where it is for when we finally manage to squeeze in IW. We've engaged in 3-way chats between their team and Arkipeller to discuss ways we can cooperate against Suttree. All the legwork would fall on Arkipeller since he is the only one bordering Sutt, so we're wondering how we can get the Cat Burglars involved in this new alliance. Since they're pretty new to the game, we're not sure how receptive they'll be, or if they even want to engage in any diplo. They have not had any correspondence with our team at all.
Demos:
And a chat Cal and I had, for anyone who is interested:


In the north we have more infra builds, fewer wealth builds. We're breakeven at 20% research, so we should be able to coast to Construction in 3 turns no problem. After that, we'll go for Monarchy. Hopefully the HR happy and hooked Wines will let us grow onto more cottages (or scientists) to further help our research rate.

Here in the middle is where a lot of our unit builds have been switched to more infrastructure. Good thing the lurkers convinced me to pop out some quick units before Cal took over, because it seems like we won't be getting anymore before Construction comes in and we can start pumping out cats.

There's our far south. Not much to say there.

We messaged Classical_Hero in-game asking if we can cut through his gold city to continue exploring west. I probably would have left the scout in BowAivo's land to keep tabs on their units, but Caledorn is less-inclined to go on the offensive so that intel has less value right now.

That hallucinated chariot in the galley has disappeared back into the ether


DMOC/Teddy sent us a picture of our iron. Good to know where it is for when we finally manage to squeeze in IW. We've engaged in 3-way chats between their team and Arkipeller to discuss ways we can cooperate against Suttree. All the legwork would fall on Arkipeller since he is the only one bordering Sutt, so we're wondering how we can get the Cat Burglars involved in this new alliance. Since they're pretty new to the game, we're not sure how receptive they'll be, or if they even want to engage in any diplo. They have not had any correspondence with our team at all.
Demos: