Turn 129 - 350 AD
After a lot of planning with Yossarian and Teddy, I've (we've) decided to load our galleys with 2 catapults each. Next turn, they will unload next to Anitum and we can spend a turn bombarding the defenses with 4 catapults, so that will bring it down to 8%. On turn 132, we attack with everything we've got. My sims showed that we should have an overwhelming victory, but there's always a chance we could get a nasty surprise. My sims assumed Rome had 5 praets, 5 axes, and 2 chariots in Antium. All units with combat 1, but the axes/praets all with shock, which I think is reasonable. Furthermore, I gave them all the full 25% fortify bonus, which obviously won't be the case here. Most of our stack is on the silver. I've promoted two axes to Combat I to deter a possible attack out of Antium by Rome.
With our two galleys, we might consider chaining our boats to facilitate transportation. Alternatively, if Rome empties Ravenna, we ship our troops over and attack it. Despite us being in their territory, we can actually move our soldiers faster!

By the way, am I correct in assuming that Rome does not have access to silver for this turn due to our stack? Judging by their happiness situation that might cause them to lose some population. Next turn I'm thinking of pillaging it with our chariot.
Reminder: our chariot south of the marble goes 3-9 next turn to join the stack.
In non-war news...
1. SutOxy got a Great Merchant. They also researched Construction, so now they've researched all technologies that we have, and they are probably going to beat us to Civil Service.

2. India didn't declare war on Rome. Oh well, it was a long shot anyway.
3. I'm going to tell Arki that we'll extend our NAP with him to t170.
4. I'm offering this deal to classical_hero. Might as well net an extra happiness for another 10 turns. We're still waiting for "our" furs.

Here were the final city builds I left:
And the demographics at this turn, indicating that Rome got a 30k increase in power.


Boring stuff (you can skip lurkers
):

Some random city shots:
Carnegie Mellon, UT Austin, Georgia Tech, and Princeton.
Note: Georgia Tech's on a missionary for MIT. And I changed Princeton to build wealth. There's got to be something better for the city to do.
Finances:
Tech screen (missing techs for Cat/bandit are Iron Working and Construction -- they just finished Monarchy):
I see that Yuufo/Bisons has lost a ton of gold! He had something like 374 last turn!
Power & Food: