Turn 135 - 500 AD
We finally obtained Civil Service, so we've got lots of workers chain-irrigating our empire. Cities such as MIT will especially need those farms to really become awesome. We also got a Great Engineer from UC Berkeley, our second Great Person of the game. As planned, we'll save him for a Machinery bulb once we finish Metal Casting. A GE's first priority is Machinery anyway so we don't have to worry about prerequisites or unlocking any higher-priority technologies.
First, we need to get Metal Casting, so I've pegged that as our next technology.
Given that we're not planning on starting a Golden Age, I decided to revolt to Bureaucracy. Our capital is still our best city, and it's the first city in this game to reach size 14. If we give it MIT's mines (not too hard to do now, since we've got more farms there) it'll be even better. Thus, screenshots of this turn will be taken before our anarchy.
Of course, we have the daily bad news from SutOxy.

Our domestic advisor, taken before anarchy. I whipped Berkeley and UT Austin for courthouses this turn, so on turn 137 (after anarchy) we'll be in good shape in terms of finances. Now the key is that we need to get our cities to match SutOxy in size. Hopefully by turn 145 we can get more than half of our cities to have double-digit pouplation. No whips are planned from turns 137 through 140 except for possibly whipping the courthouse in UIllinois.
Demographics.

Some other notes:
1. Just to be safe, I'll put in a Hindu Temple over at Georgia Tech while it's growing. We'll have to battle Arki for culture, but we should still win easily.
2. To cut down on maintenance costs, I deleted about five units this turn, all either warriors or zero-experience spearmen. I've got our stack of axes heading north and will distribute them evenly across the empire so that we can delete all our warriors without hurting happiness.