I vote "it ain't broke", for what that's worth. People in the first half of the timer should probably make more effort to leave 12 hours or more though, and perhaps even ask for a pause in the middle of the turn if they can't do this.
People who camp the start of the turn clock as soon as it rolls are resources more valuable than any jewel or precious metal, by the way.
People who camp the start of the turn clock as soon as it rolls are resources more valuable than any jewel or precious metal, by the way.
