(February 12th, 2014, 11:38)spacetyrantxenu Wrote: Double moves be damned or this game will die in a grease fire like PB7.
Edit: In case my opinion isn't clear, anyone intentionally engaging in double moving for advantage (or playing clock games for gain) should be modkilled at minimum and terrorized by any means necessary, online or in meat space, until they learn the error of their ways.
I agree - I think a double-move rule set for this shouldn't be "split turns with everybody perfectly" but instead "don't move the same unit in the 2nd half of one turn and 1st half of the next turn" and "try to split turns but don't kill yourself over it."