(February 12th, 2014, 12:56)scooter Wrote: Considering there are 14 players alive in the era it's in and nearly all 14 of the players in the game are at war, I think PB13 is humming along exceptionally well. We're consistently getting about 5 turns a week. I'm quite happy with that, actually, and I think it says a lot for how the "don't be a jerk" rule can work quite well. We've had an 18 player game with an extreme amount of warring (more wars total than any other pitboss ever), and we've yet to have a major double move controversy.
Agree with this. I think "Don't be a jerk" works fine, or at least has been working fine in PB13. Doubling the player count? Sure its harder to manage, but I don't think its twice as hard to manage given locality of conflicts and "every player at war" is probably a low probability occurrence (yet happened in PB13).
Fear cuts deeper than swords.