Turn 147 - 740 AD
We finished up Archery, so now we can build Horse Archers. I ran a test in World Builder, and if we whip them to completion the same turn we are 1-turn away from Guilds, they will automatically convert to Cataphracts, which actually saves us on hammers, I believe. Research is down to 0% for another turn, but then for turns 148 and 149 it will be at 100% and we will be onto Guilds on turn 150.

Carnegie Mellon will finish up National Epic. After that, I'll probably assign two more citizens to be merchants (that's the most amount of specialists we can get). We will have 92/300 points next turn (NE doesn't count for that, right?) and with the two extra specialists, we get +36 GPP a turn. 208/36 = 5.7, so maybe a new Great Person in 6-7 turns? Since we really should be playing for the near-term now, I think it might be worth it to hold off on Vassalage until we get a new Great Person from the capital to start off our first Golden Age.
Washington is still working on the Heroic Epic. After HE, it might build a temple, a stable, and then only military units from that point on. Next turn, I think it should get the corn.
And our cities as a whole:
I whipped UC San Diego for a lighthouse and Michigan for a barracks. In Michigan, the overflow will go to finish up its Hindu Monastery, and from that point on, it will probably be military.
Unfortunately, Bisons is starting to get suspicious of us. I am not too worried ... these are just axemen, after all.
Demos/Tech:
We are still first in population points, but second in the "demographics population" since our citizens are spread across more cities. One thing that's disconerting is that Bisons seems to be researching really well. He actually gained more gold from last turn, and is still researching Education relatively quickly.
