Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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[Spoilers] Fintourist and Old Harry have nothing to see here

(February 17th, 2014, 12:17)Fintourist Wrote: Btw, do we want 10 turns of enforced peace with suttree or do we have some realistic chances for gains? Only if we get peace with mack I'm afraid..

Check also the build in Jamestown, I put knight in as a placeholder, but maybe we want to build something that we can 1-turn.

I forgot to answer these earlier - I offered cease fire to restore the pre-misclick status quo. Leaves us with the flexibility to attack, but I haven't found the stack of cats yet so not sure if we should...

The golden age took care of the 1-turn knight problem (J is making 108 hammers a turn!) although I built another Musket there instead as once we have Mil Trad we just want to build Cuirs and I thought a couple more highly promoted Muskets would be handy too.

(February 17th, 2014, 14:10)Fintourist Wrote:
(February 17th, 2014, 13:35)Old Harry Wrote: Question about Omdurman - we're running a lot of specialists just in case it survives long enough to make another great person, is a scientist or a merchant going to be more useful? I've got it on scientists assuming we'll want to bulb Astro at some point, but a merchant->Ichabod mission is handy too. Could send him over to the capital on a galley and make ~1900 gold.

What's the rough ETA for great person in Omdu? If it does not take long, Great Scientist is solid, if it takes so long that we might have both Astronomy+Printing Press already I think we should go for Merchant.

We're making about 60 GPP in GA pacifism, if we get theocracy next we could switch to that or Org Rel to build harbours, banks and universities. We need 900 for the next GP, so I'll guess about 20-25 turns (although if we can get our clams hooked up again it'll be quicker.) Astronomy isn't much use without Chemistry for frigates, so we want that first, but I'm not sure what else is more useful than Astro. Steel? Corporation? Printing Press?

Edit: Looks like I got my sums wrong for the Bureau boost by the way - I was just counting commerce from the ground and ignoring trade routes and the palace, so Bureau is probably worth more like +30 gpt and +10 hammers from where we are now...

Edit2: And we're now only 400 thread views behind Commodore. If he just doesn't ever post anything again I think we can just about overtake him before the game ends!
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Messages In This Thread
RE: [Spoilers] Fintourist and Old Harry have nothing to see here - by Bobchillingworth - December 19th, 2013, 10:19
RE: [Spoilers] Fintourist and Old Harry have nothing to see here - by Old Harry - February 17th, 2014, 19:01
RE: [Spoilers] Fintourist and Old Harry have nothing to see here - by Bobchillingworth - April 12th, 2014, 12:30

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