(February 18th, 2014, 15:12)Fintourist Wrote: Oh, and I spam more: I enjoyed the leader/civ selection method that PB13 used. It allowed players some room to make good/bad decisions, avoid completely stupid anti-synergistic pairings and spend their next months/a year playing a civ+leader that they find interesting enough. From balance/random perspective I think that it would be ok to play completely random/random pair, but it most definitely leads to demotivating start to some players, who think they drew Boring/Dull of Blank. So maybe we could use some kind of a pick method where players have at least some influence?
There are 34 civs so here we can't use same method. Better to be fully random.