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Pitboss 18 Organizing Thread (RB Mod 34 Civs)

FINEXPCREORGSPIINDIMPPHICHMAGGPRO
FINXPacalWillemDariusMansaHuayanaVictoriaElizabethHannibalRagnarWang Kon
EXPPacalXSuryMehmedIsabellaBismarkJoaoPeterWashingtonShakaMao
CREWillemSuryXZaraHattyLouis XIVCatherinePereclesNOT ASSIGNEDKublai KhanGilgamesh
ORGDariusMehmedZaraXAsokaRooseveltJulius CaesarFrederickNapoleonHammurabiNOT ASSIGNED
SPIMansaIsabellaHattyAsokaXRamsesJustinianGandhiBrennusMontySaladin
INDHuayanaBismarkLouis XIVRooseveltRamsesXAugustus CaesarNOT ASSIGNEDDe GaulleStalinQin Shi Huang
IMPVictoriaJoaoCatherineJulius CaesarJustinianAugustus CaesarXSuleimanCyrusGenghis KhanCharlemagne
PHIElizabethPeterPereclesFrederickGandhiNOT ASSIGNEDSuleimanXLincolnAlexanderSitting Buill
CHMHannibalWashingtonNOT ASSIGNEDNapoleonBrennusDe GaulleCyrusLincolnXBoudicaChurchill
AGGRagnarShakaKublai KhanHammurabiMontyStalinGenghis KhanAlexanderBoudicaXTokugawa
PROWang KonMaoGilgameshNOT ASSIGNEDSaladinQin Shi HuangCharlemagneSitting BullChurchillTokugawaX

Unassigned leader pairings:
IND/PHI -
CRE/CHM -
ORG/PRO -

I was curious about which pairings were absent. I know IND/PHI was deemed to be too powerful during testing, but I wonder whether that idea still holds merit given the prevailing esteem of Financial, and to a somewhat lesser degree Expansive as well. At this point, it may be interesting to see this combo in practice against non-AI opponents. Against the AI, yeah, I still see the potential for plenty of abuse here. Anyway, who would you suggest from a pool of historical leaders for each paring?

Commodore, if you're going with roughly unbalanced number of tiles per player, you may also consider "seeding" leaders so that the awesome ones (Pacal, Willem, etc) get squished in the middle with less room to breathe and some of the real clunkers (Qin, etc) get a little more breathing room. I am not familiar enough with RB Mod to make any concrete suggestions on either what constitutes awesome/clunker or what degree of buff/nerf they should correspondingly receive on the anticipated number of land tiles.

And, to head off criticism about "the game isn't intended to be balanced", well, duh. Still, I see no harm in having an idea of the prevailing perceived strength/weakness of the modded leader set.
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Messages In This Thread
Pitboss 18 Organizing Thread (RB Mod 34 Civs) - by Krill - February 11th, 2014, 14:18
RE: New Pitboss - Too Many Players Insanity (RB Mod 34 Civs) - by Bobchillingworth - February 12th, 2014, 02:35
RE: New Pitboss - Too Many Players Insanity (RB Mod 34 Civs) - by Bobchillingworth - February 12th, 2014, 13:08
RE: New Pitboss - Too Many Players Insanity (RB Mod 34 Civs) - by Bobchillingworth - February 12th, 2014, 13:19
RE: New Pitboss - Too Many Players Insanity (RB Mod 34 Civs) - by Bobchillingworth - February 12th, 2014, 13:39
RE: New Pitboss - Too Many Players Insanity (RB Mod 34 Civs) - by Bobchillingworth - February 12th, 2014, 14:14
RE: New Pitboss - Too Many Players Insanity (RB Mod 34 Civs) - by Boldly Going Nowhere - February 20th, 2014, 10:58
RE: Rebalancing Civ4: RB Mod - by spacetyrantxenu - February 11th, 2014, 15:28
RE: Rebalancing Civ4: RB Mod - by Krill - February 11th, 2014, 15:34
RE: Rebalancing Civ4: RB Mod - by spacetyrantxenu - February 11th, 2014, 16:40
RE: Rebalancing Civ4: RB Mod - by novice - February 11th, 2014, 16:44
RE: Rebalancing Civ4: RB Mod - by Krill - February 11th, 2014, 16:53
RE: Rebalancing Civ4: RB Mod - by plako - February 11th, 2014, 17:11
RE: Rebalancing Civ4: RB Mod - by spacetyrantxenu - February 11th, 2014, 17:17
RE: Rebalancing Civ4: RB Mod - by dtay - February 11th, 2014, 17:23
RE: Rebalancing Civ4: RB Mod - by Krill - February 11th, 2014, 17:32
RE: Rebalancing Civ4: RB Mod - by Krill - February 11th, 2014, 17:32
RE: Rebalancing Civ4: RB Mod - by WilliamLP - February 11th, 2014, 18:30
RE: Rebalancing Civ4: RB Mod - by Commodore - February 11th, 2014, 21:40
RE: Rebalancing Civ4: RB Mod - by Dhalphir - February 11th, 2014, 21:42
RE: Rebalancing Civ4: RB Mod - by Commodore - February 11th, 2014, 21:45
RE: Rebalancing Civ4: RB Mod - by Thoth - February 11th, 2014, 21:47
RE: Rebalancing Civ4: RB Mod - by BRickAstley - February 11th, 2014, 21:52
RE: Rebalancing Civ4: RB Mod - by BRickAstley - February 11th, 2014, 21:53
RE: Rebalancing Civ4: RB Mod - by Cyneheard - February 11th, 2014, 21:57
RE: Rebalancing Civ4: RB Mod - by Bigger - February 11th, 2014, 22:03
RE: Rebalancing Civ4: RB Mod - by Merovech - February 11th, 2014, 22:07
RE: Rebalancing Civ4: RB Mod - by Commodore - February 11th, 2014, 22:13
RE: Rebalancing Civ4: RB Mod - by Commodore - February 11th, 2014, 22:26
RE: Rebalancing Civ4: RB Mod - by Dhalphir - February 11th, 2014, 22:44
RE: Rebalancing Civ4: RB Mod - by SevenSpirits - February 11th, 2014, 22:52
RE: Rebalancing Civ4: RB Mod - by Cyneheard - February 11th, 2014, 23:00
RE: Rebalancing Civ4: RB Mod - by Commodore - February 11th, 2014, 23:00
RE: Rebalancing Civ4: RB Mod - by scooter - February 11th, 2014, 23:24

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