I was talking about past games. At least every one of those that I've taken part of recently have been either "no diplo" or "AI diplo"
Btw I don't mind resource for resource deals happening. I think they are a bit meta in their current form, but they are very close to the more natural approach of simply gifting a resource. And Krill, I reckon there's a difference between things that would happen in any game (cities being settled, units moving) and things that only happen with meta knowledge (sheep for sheep trade).
