Turn 196
Someone is annoyingly confident.

Although you can see why that would be. We're still about ten turns from steel
. Perhaps another spell in nationhood is called for? I'm not sure it'll help a lot though, this still looks like a defensive stack to me. I'm also very glad the artist isn't over in the West from where he could force his way into our core... All the same it might be wise to sim out a bomb in Stalingrad.

Our combat 2 knight scraped through a 90% fight to take PlayingWithFire and get us 216 gold. The Granary, Forge and Lighthose all survive!

Up north Dtay might be planning to take the remaining island (just off the top left of this picture), but I'd love it if he went for Icahbod's coastal cities...

Our blitzcrieg continues, slowly, but our sentry chariot spots trouble - these two galleys could unload four knights or a combination of knights and muskets onto the Y tile next turn. We thought about leaving some units here to make landing hard, but we need to assume that Ichabod can take amphibious as easily as we can, so we'll just make sure that we have enough units in the area to defend/mop up after we take TheEveningBoat.

Then this is where the heartless general needs to make difficult decisions. We need to control the seas between us and Ichabod, and Galleon 2 could pick up the Moai-slaying knight this turn, but I think it's more important to be a tile closer to those galleys, so we're going to leave the knight for Galleon 3 to pick up next turn. If he can hold out for another turn
.

I sent Icahbod another peace request. Only asking for the one city this time. He's still saving money and doesn't have compass yet, I'm not sure why.

We only have 13 cities less than Mack and 17 less than Scooter at the moment. Of course it'll be a while before the last six make any kind of contribution to the empire... Renaming Madrid to Somme both fitted the scheme and the events during it's capture. I won't rename the others until they come out of revolt. We're going to need one or two more city names after city Z. Any suggestions?

Seems like the race to Communism/Physics is on. My money is on Mack, but I dunno how long they've been racing for.

Demos and power - even with Oxford our tech rate is awful
. The good news is that Mack's power is stagnating. The bad news is its stagnating on our doorstep.
Someone is annoyingly confident.

Although you can see why that would be. We're still about ten turns from steel


Our combat 2 knight scraped through a 90% fight to take PlayingWithFire and get us 216 gold. The Granary, Forge and Lighthose all survive!

Up north Dtay might be planning to take the remaining island (just off the top left of this picture), but I'd love it if he went for Icahbod's coastal cities...

Our blitzcrieg continues, slowly, but our sentry chariot spots trouble - these two galleys could unload four knights or a combination of knights and muskets onto the Y tile next turn. We thought about leaving some units here to make landing hard, but we need to assume that Ichabod can take amphibious as easily as we can, so we'll just make sure that we have enough units in the area to defend/mop up after we take TheEveningBoat.

Then this is where the heartless general needs to make difficult decisions. We need to control the seas between us and Ichabod, and Galleon 2 could pick up the Moai-slaying knight this turn, but I think it's more important to be a tile closer to those galleys, so we're going to leave the knight for Galleon 3 to pick up next turn. If he can hold out for another turn


I sent Icahbod another peace request. Only asking for the one city this time. He's still saving money and doesn't have compass yet, I'm not sure why.

We only have 13 cities less than Mack and 17 less than Scooter at the moment. Of course it'll be a while before the last six make any kind of contribution to the empire... Renaming Madrid to Somme both fitted the scheme and the events during it's capture. I won't rename the others until they come out of revolt. We're going to need one or two more city names after city Z. Any suggestions?

Seems like the race to Communism/Physics is on. My money is on Mack, but I dunno how long they've been racing for.

Demos and power - even with Oxford our tech rate is awful

Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld