Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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[Spoilers] Old Human Tourist: Empress of Azteca

Possible scout moves:

N-SW reveals 12-14 new tiles (depending on hills), 6 would be in our settle-in-place BFC.


SE-SW reveals 10-20 new tiles, 5 in our SIP BFC, 9 in the BFC of a city on the plains tile.


NE-? doesn't reveal a huge amount of tiles that still allow us to settle for pigs, so I don't think we want to scout this way.


If we settle in place we'll get 8 forests, grass and grass hill pig, grass spices, 10 grass and 3 plains tiles, 3 grass hills and one plains hill. This sounds good for the early game when our capital is likely to be size 5-6 and we want to run 3-4 mines to build quick IMP settlers, then great for a bureau-cap later on, when we can cottage all the hills after we've got Oxford...

Moving SE to the plains tile we'd lose a grass hill, two plains, a plains hill and a worker turn improving the first pig. We'd probably gain similar tiles, but if there is a happy or a commerce resource this is going to be worth it.

So we could scout N-SW and if no extra resources are revealed move the settler SE in the hope of a happy:


Or we scout SE-SW and if no extra resources are revealed settle in place. I probably favour this plan, but it's close.

Interesting puzzle Commodore - thanks!
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RE: [Spoilers] Old Human Tourist: Empress of Azteca - by Old Harry - March 12th, 2014, 06:40

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