Turn 199
We have open borders with Ichabod and he made peace with dtay. He's got Optics so Astro won't be more than three or four turns away. So to discourage aggression should we show him our frigate or wait until we have a bigger force? This road seems aggressive to me, but maybe I'm just seeing what I expect...

We settle our 26th city, the first with a numerical name, anyone got a tragic battle begining with 2?

I didn't end turn since I wasn't sure what civics to revolt to - Nationhood/Theocracy or Slavery/Theocracy? Slavery lets us finish boats expensively, Nationhood lets us build Muskets cheaply. Mack can attack on turn 202 (I don't see that happening), dtay on t203 (I don't see that happening) and Ichabod on t206 (more worrying) I think I'd like to hold off completing units for a couple of turns and continue in Bureau/OR until we run out of cash, then switch to nationhood for five turns while saving cash and finish and draft a bunch of units.

Also any thoughts on the positions of our defensive units from last turn's pictures? I moved a handful of two-movers to Hastings so that we have some on each side of the empire.
Demos and power
We have open borders with Ichabod and he made peace with dtay. He's got Optics so Astro won't be more than three or four turns away. So to discourage aggression should we show him our frigate or wait until we have a bigger force? This road seems aggressive to me, but maybe I'm just seeing what I expect...

We settle our 26th city, the first with a numerical name, anyone got a tragic battle begining with 2?

I didn't end turn since I wasn't sure what civics to revolt to - Nationhood/Theocracy or Slavery/Theocracy? Slavery lets us finish boats expensively, Nationhood lets us build Muskets cheaply. Mack can attack on turn 202 (I don't see that happening), dtay on t203 (I don't see that happening) and Ichabod on t206 (more worrying) I think I'd like to hold off completing units for a couple of turns and continue in Bureau/OR until we run out of cash, then switch to nationhood for five turns while saving cash and finish and draft a bunch of units.

Also any thoughts on the positions of our defensive units from last turn's pictures? I moved a handful of two-movers to Hastings so that we have some on each side of the empire.
Demos and power
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld