(March 31st, 2014, 15:51)Old Harry Wrote: Surely the fact that you want to be growing your cities bigger to take advantage of the factory bonus is the thing that makes slaving less efficient?
Well, if you happen to have a, say, size 6 city with factory that you are constantly triple-whipping in a non-RBMod game you are taking a lot of advantage out of the factory too, which beats the natural production of that particular city...


Quote: will maces queue-upgrade to rifles?
I would imagine, but maybe someone can confirm this?