Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

Create an account  

 
[Spoilers] Old Human Tourist: Empress of Azteca

(May 12th, 2014, 18:21)retep Wrote: You know, every turn looks like my prediction about the map was right. neenerneener

33 players makes 11 islands of 3...contemplate

But then who else has Azza met? tongue

Some (probably obvious) unit move thoughts:
- The northwestern-most warrior could move 1N to the forest to ensure that no wolves or panthers can hit our worker when he arrives on the pigs T49
- The chap by Cornelius could head over to the hill or forest by the pigs to keep an eye on Azza/make it harder for him to settle here.
(BTW Azza got a tech T46 - keep an eye out for a jump on his graph.)
- The Daisy settler doesn't need to leave our borders to settle, which may save one gold on unit supply.
- When Alfie pops borders again it'll be fog-busting all but two tiles of the east coast, so the new warrior being built there could head down to fog-bust in the south or over to Cornelius in case Azza has plans. I haven't kept track of how many cities have gone down, but we must be nearing barbs-enter-borders time so I'm glad we can hook copper as needed.

Anyhow this is the save stack that I've been working on. I'm not sure about whipping Daisy on t56 and the cottage at Cornelius is totally unneeded - that worker should either chop or hook the copper - but otherwise its not bad. The warriors in the west both fog-bust and keep tabs on Azza's dotmap...

Reply



Messages In This Thread
RE: [Spoilers] Old Human Tourist: Empress of Azteca - by Old Harry - May 12th, 2014, 20:50

Forum Jump: