Veeery nice.
Now we are reaching once again the phase where we lose all our lurkers because of micro comparison.
Therefore spoilers:
First of all, you totally made me spent way more time than I have with Civ!
I checked your save stack (pretty closely actually) and we do many things similarly, but there are differences. Here is the save stack that I've been using as a baseline: Sandbox T47-59
1. One area which I prefer in my sim more is the micro around Cornelius. You grow the city immediately and double-whip a granary while I build a worker there immediately at size 2 and start a new again at size 3. This leads to a difference of 1.5 workers in our sandbox by T59 and I think I this is more valuable than the ~1 extra pop that Cornelius has in the above screenshot
2. The whole micro around A, B & D is more complex though.
- You give corn one turn earlier to Daisy, which makes the city grow one turn earlier. You support this with improving copper earlier while I'm still busy chopping a forest into granary in Alfie. You use the same forest later and put it into a settler in BS. On T47 I start moving our worker east while pre-cottaging on the way while you road the plains hill and turn it later into a mine that finishes the capital granary.
-> This leads to a situation where B&D are both a bit ahead in development and A is bit behind compared to my version. Worker turn wise you are one Alfie-cottage behind, copper isn't roaded and road to city E has not been started (can't be built if we want to start immediately improving wheat), however that plains mine and road on it is useful for a IMP civ and future logistics.
(Overall I would simplify that output-wise your sim is ahead, but has some catching up to do in worker front+probably gets city 6 up one turn later + we don't have hammers in metal units yet)
I think you really need to compare these sims as well, because it's such a close case and both approaches can be justified.
We actually don't have too much time for it though, because the T47 worker movement needs to be done within ~24 hours and it kind of puts us onto one of the paths.
On the positive side, when I was starting to become desparate in my attempt to compare these plans, I just reminded myself that both of these plans are decent and our position will be 100x stronger than in PB13 at this phase

Therefore spoilers:

First of all, you totally made me spent way more time than I have with Civ!

I checked your save stack (pretty closely actually) and we do many things similarly, but there are differences. Here is the save stack that I've been using as a baseline: Sandbox T47-59
1. One area which I prefer in my sim more is the micro around Cornelius. You grow the city immediately and double-whip a granary while I build a worker there immediately at size 2 and start a new again at size 3. This leads to a difference of 1.5 workers in our sandbox by T59 and I think I this is more valuable than the ~1 extra pop that Cornelius has in the above screenshot
2. The whole micro around A, B & D is more complex though.
- You give corn one turn earlier to Daisy, which makes the city grow one turn earlier. You support this with improving copper earlier while I'm still busy chopping a forest into granary in Alfie. You use the same forest later and put it into a settler in BS. On T47 I start moving our worker east while pre-cottaging on the way while you road the plains hill and turn it later into a mine that finishes the capital granary.
-> This leads to a situation where B&D are both a bit ahead in development and A is bit behind compared to my version. Worker turn wise you are one Alfie-cottage behind, copper isn't roaded and road to city E has not been started (can't be built if we want to start immediately improving wheat), however that plains mine and road on it is useful for a IMP civ and future logistics.
(Overall I would simplify that output-wise your sim is ahead, but has some catching up to do in worker front+probably gets city 6 up one turn later + we don't have hammers in metal units yet)
I think you really need to compare these sims as well, because it's such a close case and both approaches can be justified.

On the positive side, when I was starting to become desparate in my attempt to compare these plans, I just reminded myself that both of these plans are decent and our position will be 100x stronger than in PB13 at this phase
