Bit of a disconnect that "Tides of War" is looking to remove traits for, well, war. 
I'm with the crowd that says a minimalist mod shouldn't be reinventing traits from the ground up. Is it so bad if they exist but go unused? The tall poppies need cutting but a short poppy doesn't hurt anything. The only thing you lose is a balanced set for fully random leader selection, but that's easy to fix with rerolls or just randomizing from the smaller set in the first place.

I'm with the crowd that says a minimalist mod shouldn't be reinventing traits from the ground up. Is it so bad if they exist but go unused? The tall poppies need cutting but a short poppy doesn't hurt anything. The only thing you lose is a balanced set for fully random leader selection, but that's easy to fix with rerolls or just randomizing from the smaller set in the first place.