(July 2nd, 2014, 08:10)Old Harry Wrote:Well now that we've got OBs to sim I'll just have to add in a bunch of foreign cities as well as that land. The map stitch will make it pretty quick...
Ha! So can I expect an updated sandbox from you...

Quote:If we need to build research in cities without barracks we should do it - the hammers going into units at the moment are okay, but they only really pay off when a city needs MP or someone attacks us. Another thing that'll help us is if we can get some more foreign contacts for known-tech-bonus - an exploring workboat or galley on the north coast would be useful.
We should not really need to build research, maybe for one turn in Daisy on T92 (works nicely), but that's pretty much all unless my calculations are completely off..

And yeah, we absolutely want a WB/galley or two out of our coastal cities for scouting now that we can sail through Cyneheards and CH's land.
Quote:BTW from his PBEM58 thread (spoilers
) it sounds like someone is attacking CH in this game. I don't like the idea of suddenly bordering Novice or Plako
.
Based on civstats it's Whosit! Iiiintresting


Btw, based on civstats it seems that Q attacked wetbandit and took/razed a city. And apparently LexiSilva is going to replace Q.. That already sounds like a huge amount of

