Turn 266 pt 2
The sims are inconclusive, I think if dtay wants to he can melt our Arty/MG stack at the cost of his Kannone and Arty stack, but then our amphi units should shred his stack in return. Perhaps. So lets just go for it
. First off we stick all our airships in range of the battlefield, then we land our 18 Arty, 3 Infantry and 7 MGs on the hill and load all our Amphi units onto the boats (which look as though they are heading back to the mainland to pick up more units to lull dtay into that false sense of security...)

Next we gift a transport full of commando Inf to Commodore and offer a new Iron for Iron trade. I'm hoping this will allow him to attack the northern core cities that dtay isn't protecting...

Then we cross our fingers and toes... Oh, and put research onto Rocketry - partly for SAM infantry, partly for the Guided Missile. Hmmm.
The sims are inconclusive, I think if dtay wants to he can melt our Arty/MG stack at the cost of his Kannone and Arty stack, but then our amphi units should shred his stack in return. Perhaps. So lets just go for it


Next we gift a transport full of commando Inf to Commodore and offer a new Iron for Iron trade. I'm hoping this will allow him to attack the northern core cities that dtay isn't protecting...

Then we cross our fingers and toes... Oh, and put research onto Rocketry - partly for SAM infantry, partly for the Guided Missile. Hmmm.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld