I had a bit of fun with your save stack and was impressed how well it all holds together. Especially the micro for the settler founding Ophelia is great 
Then I had a look in game to answer my own questions - I'm a bit puzzled over the trade routes - we'd be getting three extra commerce if we had island trade routes rather than foreign ones in three cities.
I'd like to get a scout over to CH's land ASAP, so we could send our southern galley (it's 9 turns to get there) or build one in Hazelnut instead of the Axe that's just started there this turn? I think we've got enough units to cover ourselves in the east for now...
On Azza's border the mountain culture ratio is 56/43% and Cornelius has made 53 culture which means we have about 43 on the peak which (I think) means Azza has 33 on the peak, so it'll be about t99 before he gets it back. The borders of Hello Joe should pop to 40% on turn 107. At that point he'll start gaining on the tile SW of Flossie, but not fast enough to take it before Flossie pops her borders in 80 turns.
Edit: And looking at the sandbox it looks like you're right about culture needing to touch to have a trade route in the fog.

Then I had a look in game to answer my own questions - I'm a bit puzzled over the trade routes - we'd be getting three extra commerce if we had island trade routes rather than foreign ones in three cities.

I'd like to get a scout over to CH's land ASAP, so we could send our southern galley (it's 9 turns to get there) or build one in Hazelnut instead of the Axe that's just started there this turn? I think we've got enough units to cover ourselves in the east for now...
On Azza's border the mountain culture ratio is 56/43% and Cornelius has made 53 culture which means we have about 43 on the peak which (I think) means Azza has 33 on the peak, so it'll be about t99 before he gets it back. The borders of Hello Joe should pop to 40% on turn 107. At that point he'll start gaining on the tile SW of Flossie, but not fast enough to take it before Flossie pops her borders in 80 turns.
Edit: And looking at the sandbox it looks like you're right about culture needing to touch to have a trade route in the fog.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld